Wild creature
- Hits
- 16000
- Melee damage
- 60-70
- Armor
- 50
- Magic resist
- 25
- Wrestling
- 120
- AI
- Ranged
- Difficulty
- 201
- Gold value
- 2010
- Slayer
- Beastial
- Speed
- Slow
- Unique scalar
- 1.3
Tamed (as a follower)
- Hits
- 250
- Damage
- 36-42
- Armor
- 50
- Magic resist
- 50
- Wrestling
- 80
- Class
- Attack
- Combat style
- Melee
- Poison resist
- 0.33
- Control slots
- 2
- Special resist
- 0.33
- Taming required
- 110
- Underdog scalar
- 1.057
Abilities
- BleedPassive
Has a 15% chance on melee attack to inflict (DamageMax * 1.0) bleed damage over 15 seconds.
- Blood BarrageInnate
Create makes its normal melee attacks as ranged attacks up to 12 tiles away. Hits have a 15% chance to inflict Bleed ability on target.
- Giant Blood BarrageCooldown
Deals 2 melee hits on a target up to 12 tiles away with each hit having a 7.5% chance to inflict Bleed ability on target.
