Wild creature
- Hits
- 6000
- Melee damage
- 30-40
- Armor
- 75
- Magic resist
- 25
- Wrestling
- 100
- AI
- Melee
- Difficulty
- 83.9
- Gold value
- 839
- Poisoning
- 50
- Poison resist
- 0.6
- Poison
- Deadly
- Slayer
- Beastial
- Speed
- Slow
- Unique scalar
- 1.25
Tamed (as a follower)
- Hits
- 250
- Damage
- 34-38
- Armor
- 75
- Magic resist
- 50
- Wrestling
- 75
- Class
- Tank
- Combat style
- Melee
- Poisoning
- 30
- Poison resist
- 0.33
- Poison
- Deadly
- Control slots
- 2
- Special resist
- 0
- Taming required
- 110
- Underdog scalar
- 1.057
Abilities
- BleedPassive
Has a 15% chance on melee attack to inflict (DamageMax * 1.0) bleed damage over 15 seconds.
- Blood ShieldCooldown
Consumes up to 10 blood within 6 tiles to increase magic resist by (60 + (Blood Consumed * 4)) for 30 seconds (cannot stack).
