Wild creature
- Hits
- 6000
- Melee damage
- 25-35
- Armor
- 25
- Magic resist
- 25
- Wrestling
- 95
- AI
- Melee
- Difficulty
- 82.6
- Gold value
- 827
- Poisoning
- 50
- Poison resist
- 0.6
- Poison
- Lethal
- Slayer
- Beastial
- Speed
- Fast
- Unique scalar
- 1.2
Tamed (as a follower)
- Hits
- 275
- Damage
- 30-36
- Armor
- 50
- Magic resist
- 50
- Wrestling
- 80
- Class
- Utility
- Combat style
- Melee
- Poisoning
- 30
- Poison resist
- 0.33
- Poison
- Lethal
- Control slots
- 2
- Special resist
- 0
- Taming required
- 115
- Underdog scalar
- 1.028
Abilities
- BleedPassive
Has a 15% chance on melee attack to inflict (DamageMax * 1.0) bleed damage over 15 seconds.
- Blood ExpertiseCooldown
Consumes up to 10 blood within 6 tiles to increase accuracy by (10% + (Blood Consumed * 0.75%)) for 30 seconds (cannot stack).
