Wild creature
- Hits
- 5000
- Melee damage
- 40-50
- Armor
- 25
- Magic resist
- 25
- Wrestling
- 90
- AI
- Melee
- Difficulty
- 81.8
- Gold value
- 819
- Slayer
- Beastial
- Speed
- Fast
- Unique scalar
- 1.3
Tamed (as a follower)
- Hits
- 325
- Damage
- 34-38
- Armor
- 25
- Magic resist
- 50
- Wrestling
- 80
- Class
- Attack
- Combat style
- Melee
- Poison resist
- 0
- Control slots
- 2
- Special resist
- 0
- Taming required
- 100
- Underdog scalar
- 1.114
Abilities
- BleedPassive
Has a 15% chance on melee attack to inflict (DamageMax * 1.0) bleed damage over 15 seconds.
- ChargeCooldown
Teleports to a location up to 12 tiles away, hitting up to 3 targets within 1 tile. Inflicts (DamageMax * 0.8) damage, with the first target hit taking +75% damage
- Blood RageCooldown
Consumes up to 10 blood within 6 tiles to increase melee damage by (15% + (Blood Consumed * 1%)) for 30 seconds (cannot stack).
