Wild creature
- Hits
- 8000
- Melee damage
- 40-50
- Armor
- 25
- Magic resist
- 25
- Wrestling
- 100
- AI
- Melee
- Difficulty
- 124
- Gold value
- 1241
- Poisoning
- 50
- Poison resist
- 0.4
- Poison
- Greater
- Slayer
- Construct
- Speed
- Medium
- Unique scalar
- 1.4
Tamed (as a follower)
- Hits
- 400
- Damage
- 46-62
- Armor
- 25
- Magic resist
- 50
- Wrestling
- 80
- Class
- Utility
- Combat style
- Melee
- Poisoning
- 40
- Poison resist
- 0.33
- Poison
- Greater
- Control slots
- 3
- Special resist
- 0
- Taming required
- 110
- Underdog scalar
- 1.057
Abilities
- GraspPassive
Has a (5% + (Control Slots * 5%)) chance on melee hit to entangle creatures for 6 seconds or hamstring players for 2 seconds.
- GorgeCooldown
Inflicts (DamageMax * 2.0) damage against an entangled, hindered, or hamstrung target up to 1 tile away and restores 5% of maximum hit points.
