Wild creature
- Hits
- 4000
- Melee damage
- 30-40
- Armor
- 25
- Magic resist
- 25
- Wrestling
- 100
- AI
- Melee
- Difficulty
- 57.7
- Gold value
- 577
- Poisoning
- 50
- Poison resist
- 0.8
- Poison
- Lethal
- Slayer
- Beastial
- Speed
- Slow
- Unique scalar
- 1.1
Tamed (as a follower)
- Hits
- 400
- Damage
- 48-60
- Armor
- 25
- Magic resist
- 50
- Wrestling
- 95
- Class
- Utility
- Combat style
- Melee
- Poisoning
- 40
- Poison resist
- 0.33
- Poison
- Lethal
- Control slots
- 3
- Special resist
- 0.33
- Taming required
- 100
- Underdog scalar
- 1.114
Abilities
- RegenerationPassive
If below 66% hit points, will restore 5% of maximum health (has 15 second cooldown).
