Wild creature
- Hits
- 7000
- Melee damage
- 40-50
- Armor
- 50
- Magic resist
- 25
- Wrestling
- 90
- AI
- Ranged
- Difficulty
- 101.2
- Gold value
- 1012
- Slayer
- Beastial
- Speed
- Slow
- Unique scalar
- 1.4
Tamed (as a follower)
- Hits
- 250
- Damage
- 34-40
- Armor
- 50
- Magic resist
- 50
- Wrestling
- 75
- Class
- Utility
- Combat style
- Melee
- Poison resist
- 0.33
- Control slots
- 2
- Special resist
- 0.33
- Taming required
- 110
- Underdog scalar
- 1.057
Abilities
- DiseasePassive
Has a 15% chance on melee attack to inflict (DamageMax * 0.5) disease damage every 5 seconds for 20 seconds.
- Corpse BarrageInnate
Creature makes its normal melee attacks as ranged attacks up to 12 tiles away. Hits have a 15% chance to inflict (DamageMax * 0.5) disease damage every 5 seconds for 20 seconds.
- Giant Corpse BarrageCooldown
Deals 2 melee hits on a target up to 12 tiles away with each hit having a 7.5% chance to inflict (DamageMax * 0.5) disease damage every 5 seconds for 20 seconds.
Named in official posts
- PATCH: May 28 – Crafting Queues and Bug FixesMay 28, 2021
- PATCH: March 1Mar 3, 2019
- PATCH: February 25Feb 26, 2019
- PATCH: January 7/8Jan 9, 2019
- PATCH: November 28, 2018Nov 29, 2018
