Oct 28th 2026 - Fixed Poison Aspect/Poisoned weapon bug "What it does" "In Warmode" Play the script in warmode to use the drip recording routine and to set your lootbag Your lootbag must be a type of…
CraftingCombat
Bapeths Drip Equipper and Body Looter.razor
1# This is an automated backup - check out https://outlands.uorazorscripts.com/script/5d12cf94-bd9e-4dff-9dc6-050eb6688a0d for latest2# Automation by Jaseowns3## Script: Bapeths Drip Equipper and Body Looter4## Created by: barryroser#05#############################################6 7# Bapeths Drip Equipper and Body Looter8#9# Oct 28th 2026 - Fixed Poison Aspect/Poisoned weapon bug10#11# "What it does"12#13# "In Warmode"14# Play the script in warmode to use the drip recording routine and to set your lootbag15# Your lootbag must be a type of backpack, pouch, or bag16#17# "In Peacemode"18# Play the script to equip all of your clothing that was recorded during the warmode routine19# Play the script near your corpse to loot your armor and lootbag20# The script only loots wearables and your lootbag that were recorded by warmode routine21# Opens your satchels22# Activate the aspect you were using during recording routine23#24# Notes: 25# If you find that a layer is missed when equipping your drip please reach out to Bapeth on Discord26# Thanks!27#28#******************************************************************************************************29# "List of layers that currently cannot be recorded by razor scripts"30# These layers will be equipped by ID alone31# If you have more than one of the same ID in your pack the script will select one at random 32# To see exactly which items are covered here you can use the "wardrobe" on test center33#34# Hip35# Back36# CosmeticArmorArms37# CosmeticArmorChest38# CosmeticArmorLegs39# Eyewear40# Necklace41# OuterCloak42# OuterWaist43# BackSecondary44# 45#******************************************************************************************************46# "SCRIPT SETTINGS"47#******************************************************************************************************48#49# "Aspect Memory"50#51# This setting will record the aspect you are currently wearing while in warmode52# It will activate your aspect upon looting your body post-death recovery53# (1= on, 0 = off)54#55# ENABLE ASPECT MEMORY56@setvar "AspectMemory" 157#58#******************************************************************************************************59#60# Script starts here61 62//Unset variables63if warmode 64 @unsetvar "Currenthead"65 @unsetvar "Currentpants"66 @unsetvar "Currentgloves"67 @unsetvar "Currentneck"68 @unsetvar "Currentinnertorso"69 @unsetvar "Currentarms"70 @unsetvar "Currentrighthand"71 @unsetvar "Currentlefthand"72 @unsetvar "Currentshoes"73 @unsetvar "Currentshirt"74 @unsetvar "Currentring"75 @unsetvar "Currenttalisman"76 @unsetvar "Currenthair"77 @unsetvar "Currentwaist"78 @unsetvar "Currentbracelet"79 @unsetvar "Currentface"80 @unsetvar "Currentfacialhair"81 @unsetvar "Currentmiddletorso"82 @unsetvar "Currentearrings"83 @unsetvar "Currentcloak"84 @unsetvar "Currentoutertorso"85 @unsetvar "Currentouterlegs"86 @unsetvar "Currentinnerlegs"87 @unsetvar "Currentouterarms"88 @unsetvar "Currentonehandedsecondary"89 @unsetvar "Currentquiver"90 @unsetvar "Currentouterbody"91 @unsetvar "Currentlightsource"92 @unsetvar "Currentshoulder"93 @unsetvar "CurrentBracelet"94 @unsetvar "CurrentEarrings"95 @unsetvar "CurrentFace"96 @unsetvar "CurrentMiddleTorso"97 @unsetvar "CurrentUnderArms"98 @unsetvar "CurrentUndergarment"99 @unsetvar "CurrentUnderLegs"100 @unsetvar "BapLootBag"101 @unsetvar "BapRightHandedAgorawave"102 @unsetvar "BapRightHandedAir"103 @unsetvar "BapRightHandedArcane"104 @unsetvar "BapRightHandedArtisan"105 @unsetvar "BapRightHandedBlood"106 @unsetvar "BapRightHandedCommand"107 @unsetvar "BapRightHandedDeath"108 @unsetvar "BapRightHandedDiscipline"109 @unsetvar "BapRightHandedEarth"110 @unsetvar "BapRightHandedEldritch"111 @unsetvar "BapRightHandedFire"112 @unsetvar "BapRightHandedFortune"113 @unsetvar "BapRightHandedFrost"114 @unsetvar "BapRightHandedGadget"115 @unsetvar "BapRightHandedHarvest"116 @unsetvar "BapRightHandedHoly"117 @unsetvar "BapRightHandedLightning"118 @unsetvar "BapRightHandedLyric"119 @unsetvar "BapRightHandedMadness"120 @unsetvar "BapRightHandedPoison"121 @unsetvar "BapRightHandedShadow"122 @unsetvar "BapRightHandedTemporal"123 @unsetvar "BapRightHandedVoid"124 @unsetvar "BapRightHandedWar"125 @unsetvar "BapRightHandedWater"126 @unsetvar "BapLeftHandedAgorawave"127 @unsetvar "BapLeftHandedAir"128 @unsetvar "BapLeftHandedArcane"129 @unsetvar "BapLeftHandedArtisan"130 @unsetvar "BapLeftHandedBlood"131 @unsetvar "BapLeftHandedCommand"132 @unsetvar "BapLeftHandedDeath"133 @unsetvar "BapLeftHandedDiscipline"134 @unsetvar "BapLeftHandedEarth"135 @unsetvar "BapLeftHandedEldritch"136 @unsetvar "BapLeftHandedFire"137 @unsetvar "BapLeftHandedFortune"138 @unsetvar "BapLeftHandedFrost"139 @unsetvar "BapLeftHandedGadget"140 @unsetvar "BapLeftHandedHarvest"141 @unsetvar "BapLeftHandedHoly"142 @unsetvar "BapLeftHandedLightning"143 @unsetvar "BapLeftHandedLyric"144 @unsetvar "BapLeftHandedMadness"145 @unsetvar "BapLeftHandedPoison"146 @unsetvar "BapLeftHandedShadow"147 @unsetvar "BapLeftHandedTemporal"148 @unsetvar "BapLeftHandedVoid"149 @unsetvar "BapLeftHandedWar"150 @unsetvar "BapLeftHandedWater"151 @unsetvar "BapInnerTorsoAgorawave"152 @unsetvar "BapInnerTorsoAir"153 @unsetvar "BapInnerTorsoArcane"154 @unsetvar "BapInnerTorsoArtisan"155 @unsetvar "BapInnerTorsoBlood"156 @unsetvar "BapInnerTorsoCommand"157 @unsetvar "BapInnerTorsoDeath"158 @unsetvar "BapInnerTorsoDiscipline"159 @unsetvar "BapInnerTorsoEarth"160 @unsetvar "BapInnerTorsoEldritch"161 @unsetvar "BapInnerTorsoFire"162 @unsetvar "BapInnerTorsoFortune"163 @unsetvar "BapInnerTorsoFrost"164 @unsetvar "BapInnerTorsoGadget"165 @unsetvar "BapInnerTorsoHarvest"166 @unsetvar "BapInnerTorsoHoly"167 @unsetvar "BapInnerTorsoLightning"168 @unsetvar "BapInnerTorsoLyric"169 @unsetvar "BapInnerTorsoMadness"170 @unsetvar "BapInnerTorsoPoison"171 @unsetvar "BapInnerTorsoShadow"172 @unsetvar "BapInnerTorsoTemporal"173 @unsetvar "BapInnerTorsoVoid"174 @unsetvar "BapInnerTorsoWar"175 @unsetvar "BapInnerTorsoWater"176endif177 178//set loot bag179if warmode and findtype 3701|3702|3705 backpack180 overhead "Set Loot Bag" 88181 hotkey "Cancel Current Target"182 hotkey "Set Last Target"183 wft 500184 while targetexists 185 //donothing186 endwhile187 getlabel lasttarget desc188 if "bag" in desc189 @setvar "BapLootBag" lasttarget190 overhead "Loot Bag Set!" 88191 elseif "pouch" in desc192 @setvar "BapLootBag" lasttarget193 overhead "Loot Bag Set!" 88194 elseif "backpack" in desc195 @setvar "BapLootBag" lasttarget196 overhead "Loot Bag Set!" 88197 else 198 overhead "Loot Bag Not Set" 38199 overhead "Try again..." 38200 replay201 endif202 pause 750203endif204 205//corpse loot206@clearignore207while findtype "corpse|bones" ground -1 -1 2 as bapcorpsecheck208 clearsysmsg 209 @setvar! "BapBody" bapcorpsecheck210 getlabel bapcorpsecheck desc211 if name in desc212 dclick bapcorpsecheck213 if varexist "BapLootBag"214 while not find "BapLootBag" self215 drop backpack216 lift "BapLootBag"217 drop backpack218 while queued219 //donthing220 endwhile221 if not find "BapBody" ground -1 -1 2222 break223 endif224 endwhile225 endif226 if varexist "Currenthead"227 while not find "Currenthead" self228 dclick "Currenthead"229 while queued230 //donthing231 endwhile232 if not find "BapBody" ground -1 -1 2233 break234 endif235 endwhile236 endif237 if varexist "Currentpants"238 while not find "Currentpants" self239 dclick "Currentpants"240 while queued241 //donthing242 endwhile243 if not find "BapBody" ground -1 -1 2244 break245 endif246 endwhile247 endif248 if varexist "Currentgloves"249 while not find "Currentgloves" self250 dclick "Currentgloves"251 while queued252 //donthing253 endwhile254 if not find "BapBody" ground -1 -1 2255 break256 endif257 endwhile258 endif259 if varexist "Currentneck"260 while not find "Currentneck" self261 dclick "Currentneck"262 while queued263 //donthing264 endwhile265 if not find "BapBody" ground -1 -1 2266 break267 endif268 endwhile269 endif270 if varexist "Currentinnertorso"271 while not find "Currentinnertorso" self272 dclick "Currentinnertorso"273 while queued274 //donthing275 endwhile276 if not find "BapBody" ground -1 -1 2277 break278 endif279 endwhile280 endif281 if varexist "Currentarms"282 while not find "Currentarms" self283 dclick "Currentarms"284 while queued285 //donthing286 endwhile287 if not find "BapBody" ground -1 -1 2288 break289 endif290 endwhile291 endif292 if varexist "Currentrighthand"293 while not find "Currentrighthand" self294 dclick "Currentrighthand"295 while queued296 //donthing297 endwhile298 if not find "BapBody" ground -1 -1 2299 break300 endif301 endwhile302 endif303 if varexist "Currentlefthand"304 while not find "Currentlefthand" self305 dclick "Currentlefthand"306 while queued307 //donthing308 endwhile309 if not find "BapBody" ground -1 -1 2310 break311 endif312 endwhile313 endif314 break315 else 316 @ignore "BapBody"317 endif318endwhile319if find "BapLootBag" backpack320 @clearignore 321 dclick "BapLootBag"322 while queued323 //donothing324 endwhile325 while findtype 31262 backpack as potsatch326 dclick potsatch327 while queued328 //donothing329 endwhile330 @ignore potsatch331 endwhile332 while findtype 30765 backpack as wizsatch333 dclick wizsatch334 while queued335 //donothing336 endwhile337 @ignore wizsatch338 endwhile339endif340 341// Stuff that has unknown layer types342if not warmode343 if findtype 31163 backpack as drip344 // Hip West345 dclick drip346 while queued347 //donothing348 endwhile349 pause 500350 getlabel backpack ping351 endif352 if findtype 31143 backpack as drip353 // Hip East354 dclick drip355 while queued356 //donothing357 endwhile358 pause 500359 getlabel backpack ping360 endif361 if findtype 31217 backpack as drip362 // Back363 dclick drip364 while queued365 //donothing366 endwhile367 pause 500368 getlabel backpack ping369 endif370 if findtype 31407|30958|30947|30926|30937 backpack as drip371 // CosmeticArmorArms372 dclick drip373 while queued374 //donothing375 endwhile376 pause 500377 getlabel backpack ping378 endif379 if findtype 30957|30946|30936|31426|30925|67780 backpack as drip380 // CosmeticArmorChest381 dclick drip382 while queued383 //donothing384 endwhile385 pause 500386 getlabel backpack ping387 endif388 if findtype 30939|30949|30928|30960 backpack as drip389 // CosmeticArmorLegs390 dclick drip391 while queued392 //donothing393 endwhile394 pause 500395 getlabel backpack ping396 endif397 if findtype 31158|31160|31159 backpack as drip398 // Eyewear399 dclick drip400 while queued401 //donothing402 endwhile403 pause 500404 getlabel backpack ping405 endif406 if findtype 31165|31303|31348|30559|67785|68666 backpack as drip407 // Necklace408 dclick drip409 while queued410 //donothing411 endwhile412 pause 500413 getlabel backpack ping414 endif415 if findtype 31434|31324 backpack as drip416 // OuterCloak417 dclick drip418 while queued419 //donothing420 endwhile421 pause 500422 getlabel backpack ping423 endif424 if findtype 68167|31355|31430|31397|68661 backpack as drip425 // OuterWaist426 dclick drip427 while queued428 //donothing429 endwhile430 pause 500431 getlabel backpack ping432 endif433 if findtype 31344|31274|31241|31242|31240 backpack as drip434 // BackSecondary435 dclick drip436 while queued437 //donothing438 endwhile439 pause 500440 getlabel backpack ping441 endif442endif443 444// --- PRIORITY SLOTS ---445 446if warmode and findlayer self head as EQhead447 @setvar "Currenthead" EQhead448 overhead "head set" 88449else450 while find "Currenthead" backpack451 dclick "Currenthead"452 while queued453 //donthing454 endwhile455 overhead "Equipped Currenthead" 88456 endwhile457endif458 459if warmode and findlayer self pants as EQpants460 @setvar "Currentpants" EQpants461 overhead "pants set" 88462else463 while find "Currentpants" backpack464 dclick "Currentpants"465 while queued466 //donthing467 endwhile468 overhead "Equipped Currentpants" 88469 endwhile470endif471 472if warmode and findlayer self gloves as EQgloves473 @setvar "Currentgloves" EQgloves474 overhead "gloves set" 88475else476 while find "Currentgloves" backpack477 dclick "Currentgloves"478 while queued479 //donthing480 endwhile481 overhead "Equipped Currentgloves" 88482 endwhile483endif484 485if warmode and findlayer self neck as EQneck486 @setvar "Currentneck" EQneck487 overhead "neck set" 88488else489 while find "Currentneck" backpack490 dclick "Currentneck"491 while queued492 //donthing493 endwhile494 overhead "Equipped Currentneck" 88495 endwhile496endif497 498if warmode and findlayer self innertorso as EQinnertorso499 @setvar "Currentinnertorso" EQinnertorso500 overhead "innertorso set" 88501else502 while find "Currentinnertorso" backpack503 dclick "Currentinnertorso"504 while queued505 //donthing506 endwhile507 overhead "Equipped Currentinnertorso" 88508 endwhile509endif510 511if warmode and findlayer self arms as EQarms512 @setvar "Currentarms" EQarms513 overhead "arms set" 88514else515 while find "Currentarms" backpack516 dclick "Currentarms"517 while queued518 //donthing519 endwhile520 overhead "Equipped Currentarms" 88521 endwhile522endif523 524if warmode and findlayer self righthand as EQrighthand525 @setvar "Currentrighthand" EQrighthand526 overhead "righthand set" 88527else528 while find "Currentrighthand" backpack529 dclick "Currentrighthand"530 while queued531 //donthing532 endwhile533 overhead "Equipped Currentrighthand" 88534 endwhile535endif536 537if warmode and findlayer self lefthand as EQlefthand538 @setvar "Currentlefthand" EQlefthand539 overhead "lefthand set" 88540else541 while find "Currentlefthand" backpack542 dclick "Currentlefthand"543 while queued544 //donthing545 endwhile546 overhead "Equipped Currentlefthand" 88547 endwhile548endif549 550// --- REMAINING SLOTS ---551 552if warmode and findlayer self shoes as EQshoes553 @setvar "Currentshoes" EQshoes554 overhead "shoes set" 88555else556 while find "Currentshoes" backpack557 drop backpack558 lift "Currentshoes"559 drop self shoes560 while queued561 //donthing562 endwhile563 overhead "Equipped Currentshoes" 88564 endwhile565endif566 567if warmode and findlayer self shirt as EQshirt568 @setvar "Currentshirt" EQshirt569 overhead "shirt set" 88570else571 while find "Currentshirt" backpack572 drop backpack573 lift "Currentshirt"574 drop self shirt575 while queued576 //donthing577 endwhile578 overhead "Equipped Currentshirt" 88579 endwhile580endif581 582if warmode and findlayer self ring as EQring583 @setvar "Currentring" EQring584 overhead "ring set" 88585else586 while find "Currentring" backpack587 drop backpack588 lift "Currentring"589 drop self ring590 while queued591 //donthing592 endwhile593 overhead "Equipped Currentring" 88594 endwhile595endif596 597if warmode and findlayer self talisman as EQtalisman598 @setvar "Currenttalisman" EQtalisman599 overhead "talisman set" 88600else601 while find "Currenttalisman" backpack602 drop backpack603 lift "Currenttalisman"604 drop self talisman605 while queued606 //donthing607 endwhile608 overhead "Equipped Currenttalisman" 88609 endwhile610endif611 612if warmode and findlayer self hair as EQhair613 @setvar "Currenthair" EQhair614 overhead "hair set" 88615else616 while find "Currenthair" backpack617 drop backpack618 lift "Currenthair"619 drop self hair620 while queued621 //donthing622 endwhile623 overhead "Equipped Currenthair" 88624 endwhile625endif626 627if warmode and findlayer self waist as EQwaist628 @setvar "Currentwaist" EQwaist629 overhead "waist set" 88630else631 while find "Currentwaist" backpack632 drop backpack633 lift "Currentwaist"634 drop self waist635 while queued636 //donthing637 endwhile638 overhead "Equipped Currentwaist" 88639 endwhile640endif641 642if warmode and findlayer self bracelet as EQbracelet643 @setvar "Currentbracelet" EQbracelet644 overhead "bracelet set" 88645else646 while find "Currentbracelet" backpack647 drop backpack648 lift "Currentbracelet"649 drop self bracelet650 while queued651 //donthing652 endwhile653 overhead "Equipped Currentbracelet" 88654 endwhile655endif656 657if warmode and findlayer self face as EQface658 @setvar "Currentface" EQface659 overhead "face set" 88660else661 while find "Currentface" backpack662 drop backpack663 lift "Currentface"664 drop self face665 while queued666 //donthing667 endwhile668 overhead "Equipped Currentface" 88669 endwhile670endif671 672if warmode and findlayer self facialhair as EQfacialhair673 @setvar "Currentfacialhair" EQfacialhair674 overhead "facialhair set" 88675else676 while find "Currentfacialhair" backpack677 drop backpack678 lift "Currentfacialhair"679 drop self facialhair680 while queued681 //donthing682 endwhile683 overhead "Equipped Currentfacialhair" 88684 endwhile685endif686 687if warmode and findlayer self middletorso as EQmiddletorso688 @setvar "Currentmiddletorso" EQmiddletorso689 overhead "middletorso set" 88690else691 while find "Currentmiddletorso" backpack692 drop backpack693 lift "Currentmiddletorso"694 drop self middletorso695 while queued696 //donthing697 endwhile698 overhead "Equipped Currentmiddletorso" 88699 endwhile700endif701 702if warmode and findlayer self earrings as EQearrings703 @setvar "Currentearrings" EQearrings704 overhead "earrings set" 88705else706 while find "Currentearrings" backpack707 drop backpack708 lift "Currentearrings"709 drop self earrings710 while queued711 //donthing712 endwhile713 overhead "Equipped Currentearrings" 88714 endwhile715endif716 717if warmode and findlayer self cloak as EQcloak718 @setvar "Currentcloak" EQcloak719 overhead "cloak set" 88720else721 while find "Currentcloak" backpack722 drop backpack723 lift "Currentcloak"724 drop self cloak725 while queued726 //donthing727 endwhile728 overhead "Equipped Currentcloak" 88729 endwhile730endif731 732if warmode and findlayer self outertorso as EQoutertorso733 @setvar "Currentoutertorso" EQoutertorso734 overhead "outertorso set" 88735else736 if findlayer self outertorso as deathrobecheck737 getlabel deathrobecheck desc738 if "death robe" in desc739 drop backpack740 lift deathrobecheck741 drop self outertorso742 while queued743 //donthing744 endwhile745 endif746 endif747 while find "Currentoutertorso" backpack748 drop backpack749 lift "Currentoutertorso"750 drop self outertorso751 while queued752 //donthing753 endwhile754 overhead "Equipped Currentoutertorso" 88755 endwhile756endif757 758if warmode and findlayer self outerlegs as EQouterlegs759 @setvar "Currentouterlegs" EQouterlegs760 overhead "outerlegs set" 88761else762 while find "Currentouterlegs" backpack763 drop backpack764 lift "Currentouterlegs"765 drop self outerlegs766 while queued767 //donthing768 endwhile769 overhead "Equipped Currentouterlegs" 88770 endwhile771endif772 773if warmode and findlayer self innerlegs as EQinnerlegs774 @setvar "Currentinnerlegs" EQinnerlegs775 overhead "innerlegs set" 88776else777 while find "Currentinnerlegs" backpack778 drop backpack779 lift "Currentinnerlegs"780 drop self innerlegs781 while queued782 //donthing783 endwhile784 overhead "Equipped Currentinnerlegs" 88785 endwhile786endif787 788if warmode and findlayer self outerarms as EQouterarms789 @setvar "Currentouterarms" EQouterarms790 overhead "outerarms set" 88791else792 while find "Currentouterarms" backpack793 drop backpack794 lift "Currentouterarms"795 drop self outerarms796 while queued797 //waiting for action to complete798 endwhile799 overhead "Equipped Currentouterarms" 88800 endwhile801endif802 803if warmode and findlayer self onehandedsecondary as EQonehandedsecondary804 @setvar "Currentonehandedsecondary" EQonehandedsecondary805 overhead "onehandedsecondary set" 88806else807 while find "Currentonehandedsecondary" backpack808 drop backpack809 lift "Currentonehandedsecondary"810 drop self onehandedsecondary811 while queued812 //donthing813 endwhile814 overhead "Equipped Currentonehandedsecondary" 88815 endwhile816endif817 818if warmode and findlayer self quiver as EQquiver819 @setvar "Currentquiver" EQquiver820 overhead "quiver set" 88821else822 while find "Currentquiver" backpack823 drop backpack824 lift "Currentquiver"825 drop self quiver826 while queued827 //donthing828 endwhile829 overhead "Equipped Currentquiver" 88830 endwhile831endif832 833if warmode and findlayer self outerbody as EQouterbody834 @setvar "Currentouterbody" EQouterbody835 overhead "outerbody set" 88836else837 @clearignore838 while find "Currentouterbody" backpack839 drop backpack840 lift "Currentouterbody"841 drop self outerbody842 while queued843 //donthing844 endwhile845 overhead "Equipped Currentouterbody" 88846 endwhile847endif848 849if warmode and findlayer self lightsource as EQlightsource850 @setvar "Currentlightsource" EQlightsource851 overhead "lightsource set" 88852else853 while find "Currentlightsource" backpack854 drop backpack855 lift "Currentlightsource"856 drop self lightsource857 while queued858 //donthing859 endwhile860 overhead "Equipped Currentlightsource" 88861 endwhile862endif863 864if warmode and findlayer self shoulder as EQshoulder865 @setvar "Currentshoulder" EQshoulder866 overhead "shoulder set" 88867else868 while find "Currentshoulder" backpack869 drop backpack870 lift "Currentshoulder"871 drop self shoulder872 while queued873 //donthing874 endwhile875 overhead "Equipped Currentshoulder" 88876 endwhile877endif878 879if warmode and findlayer self Bracelet as EQBracelet880 @setvar "CurrentBracelet" EQBracelet881 overhead "Bracelet set" 88882else883 while find "CurrentBracelet" backpack884 drop backpack885 lift "CurrentBracelet"886 drop self Bracelet887 while queued888 //donthing889 endwhile890 overhead "Equipped CurrentBracelet" 88891 endwhile892endif893 894if warmode and findlayer self Earrings as EQEarrings895 @setvar "CurrentEarrings" EQEarrings896 overhead "Earrings set" 88897else898 while find "CurrentEarrings" backpack899 drop backpack900 lift "CurrentEarrings"901 drop self Earrings902 while queued903 //donthing904 endwhile905 overhead "Equipped CurrentEarrings" 88906 endwhile907endif908 909if warmode and findlayer self Face as EQFace910 @setvar "CurrentFace" EQFace911 overhead "Face set" 88912else913 while find "CurrentFace" backpack914 drop backpack915 lift "CurrentFace"916 drop self Face917 while queued918 //donthing919 endwhile920 overhead "Equipped CurrentFace" 88921 endwhile922endif923 924if warmode and findlayer self MiddleTorso as EQMiddleTorso925 @setvar "CurrentMiddleTorso" EQMiddleTorso926 overhead "MiddleTorso set" 88927else928 while find "CurrentMiddleTorso" backpack929 drop backpack930 lift "CurrentMiddleTorso"931 drop self MiddleTorso932 while queued933 //donthing934 endwhile935 overhead "Equipped CurrentMiddleTorso" 88936 endwhile937endif938 939if warmode and findlayer self UnderArms as EQUnderArms940 @setvar "CurrentUnderArms" EQUnderArms941 overhead "UnderArms set" 88942else943 while find "CurrentUnderArms" backpack944 drop backpack945 lift "CurrentUnderArms"946 drop self UnderArms947 while queued948 //donthing949 endwhile950 overhead "Equipped CurrentUnderArms" 88951 endwhile952endif953 954if warmode and findlayer self Undergarment as EQUndergarment955 @setvar "CurrentUndergarment" EQUndergarment956 overhead "Undergarment set" 88957else958 while find "CurrentUndergarment" backpack959 drop backpack960 lift "CurrentUndergarment"961 drop self Undergarment962 while queued963 //donthing964 endwhile965 overhead "Equipped CurrentUndergarment" 88966 endwhile967endif968 969if warmode and findlayer self UnderLegs as EQUnderLegs970 @setvar "CurrentUnderLegs" EQUnderLegs971 overhead "UnderLegs set" 88972else973 while find "CurrentUnderLegs" backpack974 drop backpack975 lift "CurrentUnderLegs"976 drop self UnderLegs977 while queued978 //donthing979 endwhile980 overhead "Equipped CurrentUnderLegs" 88981 endwhile982endif983 984if "AspectMemory" = 1985 if warmode986 if findlayer self InnerTorso as ITaspect987 getlabel ITaspect aspectdesc988 if "agorawave aspect" in aspectdesc989 @setvar "BapInnerTorsoAgorawave" ITaspect990 elseif "air aspect" in aspectdesc991 @setvar "BapInnerTorsoAir" ITaspect992 elseif "arcane aspect" in aspectdesc993 @setvar "BapInnerTorsoArcane" ITaspect994 elseif "artisan aspect" in aspectdesc995 @setvar "BapInnerTorsoArtisan" ITaspect996 elseif "blood aspect" in aspectdesc997 @setvar "BapInnerTorsoBlood" ITaspect998 elseif "command aspect" in aspectdesc999 @setvar "BapInnerTorsoCommand" ITaspect1000 elseif "death aspect" in aspectdesc1001 @setvar "BapInnerTorsoDeath" ITaspect1002 elseif "discipline aspect" in aspectdesc1003 @setvar "BapInnerTorsoDiscipline" ITaspect1004 elseif "earth aspect" in aspectdesc1005 @setvar "BapInnerTorsoEarth" ITaspect1006 elseif "eldritch aspect" in aspectdesc1007 @setvar "BapInnerTorsoEldritch" ITaspect1008 elseif "fire aspect" in aspectdesc1009 @setvar "BapInnerTorsoFire" ITaspect1010 elseif "fortune aspect" in aspectdesc1011 @setvar "BapInnerTorsoFortune" ITaspect1012 elseif "frost aspect" in aspectdesc1013 @setvar "BapInnerTorsoFrost" ITaspect1014 elseif "gadget aspect" in aspectdesc1015 @setvar "BapInnerTorsoGadget" ITaspect1016 elseif "harvest aspect" in aspectdesc1017 @setvar "BapInnerTorsoHarvest" ITaspect1018 elseif "holy aspect" in aspectdesc1019 @setvar "BapInnerTorsoHoly" ITaspect1020 elseif "lightning aspect" in aspectdesc1021 @setvar "BapInnerTorsoLightning" ITaspect1022 elseif "lyric aspect" in aspectdesc1023 @setvar "BapInnerTorsoLyric" ITaspect1024 elseif "madness aspect" in aspectdesc1025 @setvar "BapInnerTorsoMadness" ITaspect1026 elseif "poison aspect" in aspectdesc1027 @setvar "BapInnerTorsoPoison" ITaspect1028 elseif "shadow aspect" in aspectdesc1029 @setvar "BapInnerTorsoShadow" ITaspect1030 elseif "temporal aspect" in aspectdesc1031 @setvar "BapInnerTorsoTemporal" ITaspect1032 elseif "void aspect" in aspectdesc1033 @setvar "BapInnerTorsoVoid" ITaspect1034 elseif "war aspect" in aspectdesc1035 @setvar "BapInnerTorsoWar" ITaspect1036 elseif "water aspect" in aspectdesc1037 @setvar "BapInnerTorsoWater" ITaspect1038 endif1039 endif1040 if findlayer self RightHand as RHaspect1041 getlabel RHaspect aspectdesc1042 if "agorawave aspect" in aspectdesc1043 @setvar "BapRightHandedAgorawave" RHaspect1044 elseif "air aspect" in aspectdesc1045 @setvar "BapRightHandedAir" RHaspect1046 elseif "arcane aspect" in aspectdesc1047 @setvar "BapRightHandedArcane" RHaspect1048 elseif "artisan aspect" in aspectdesc1049 @setvar "BapRightHandedArtisan" RHaspect1050 elseif "blood aspect" in aspectdesc1051 @setvar "BapRightHandedBlood" RHaspect1052 elseif "command aspect" in aspectdesc1053 @setvar "BapRightHandedCommand" RHaspect1054 elseif "death aspect" in aspectdesc1055 @setvar "BapRightHandedDeath" RHaspect1056 elseif "discipline aspect" in aspectdesc1057 @setvar "BapRightHandedDiscipline" RHaspect1058 elseif "earth aspect" in aspectdesc1059 @setvar "BapRightHandedEarth" RHaspect1060 elseif "eldritch aspect" in aspectdesc1061 @setvar "BapRightHandedEldritch" RHaspect1062 elseif "fire aspect" in aspectdesc1063 @setvar "BapRightHandedFire" RHaspect1064 elseif "fortune aspect" in aspectdesc1065 @setvar "BapRightHandedFortune" RHaspect1066 elseif "frost aspect" in aspectdesc1067 @setvar "BapRightHandedFrost" RHaspect1068 elseif "gadget aspect" in aspectdesc1069 @setvar "BapRightHandedGadget" RHaspect1070 elseif "harvest aspect" in aspectdesc1071 @setvar "BapRightHandedHarvest" RHaspect1072 elseif "holy aspect" in aspectdesc1073 @setvar "BapRightHandedHoly" RHaspect1074 elseif "lightning aspect" in aspectdesc1075 @setvar "BapRightHandedLightning" RHaspect1076 elseif "lyric aspect" in aspectdesc1077 @setvar "BapRightHandedLyric" RHaspect1078 elseif "madness aspect" in aspectdesc1079 @setvar "BapRightHandedMadness" RHaspect1080 elseif "poison aspect" in aspectdesc1081 @setvar "BapRightHandedPoison" RHaspect1082 elseif "shadow aspect" in aspectdesc1083 @setvar "BapRightHandedShadow" RHaspect1084 elseif "temporal aspect" in aspectdesc1085 @setvar "BapRightHandedTemporal" RHaspect1086 elseif "void aspect" in aspectdesc1087 @setvar "BapRightHandedVoid" RHaspect1088 elseif "war aspect" in aspectdesc1089 @setvar "BapRightHandedWar" RHaspect1090 elseif "water aspect" in aspectdesc1091 @setvar "BapRightHandedWater" RHaspect1092 endif1093 endif1094 if findlayer self LeftHand as LHaspect1095 getlabel LHaspect aspectdesc1096 if "agorawave aspect" in aspectdesc1097 @setvar "BapLeftHandedAgorawave" LHaspect1098 elseif "air aspect" in aspectdesc1099 @setvar "BapLeftHandedAir" LHaspect1100 elseif "arcane aspect" in aspectdesc1101 @setvar "BapLeftHandedArcane" LHaspect1102 elseif "artisan aspect" in aspectdesc1103 @setvar "BapLeftHandedArtisan" LHaspect1104 elseif "blood aspect" in aspectdesc1105 @setvar "BapLeftHandedBlood" LHaspect1106 elseif "command aspect" in aspectdesc1107 @setvar "BapLeftHandedCommand" LHaspect1108 elseif "death aspect" in aspectdesc1109 @setvar "BapLeftHandedDeath" LHaspect1110 elseif "discipline aspect" in aspectdesc1111 @setvar "BapLeftHandedDiscipline" LHaspect1112 elseif "earth aspect" in aspectdesc1113 @setvar "BapLeftHandedEarth" LHaspect1114 elseif "eldritch aspect" in aspectdesc1115 @setvar "BapLeftHandedEldritch" LHaspect1116 elseif "fire aspect" in aspectdesc1117 @setvar "BapLeftHandedFire" LHaspect1118 elseif "fortune aspect" in aspectdesc1119 @setvar "BapLeftHandedFortune" LHaspect1120 elseif "frost aspect" in aspectdesc1121 @setvar "BapLeftHandedFrost" LHaspect1122 elseif "gadget aspect" in aspectdesc1123 @setvar "BapLeftHandedGadget" LHaspect1124 elseif "harvest aspect" in aspectdesc1125 @setvar "BapLeftHandedHarvest" LHaspect1126 elseif "holy aspect" in aspectdesc1127 @setvar "BapLeftHandedHoly" LHaspect1128 elseif "lightning aspect" in aspectdesc1129 @setvar "BapLeftHandedLightning" LHaspect1130 elseif "lyric aspect" in aspectdesc1131 @setvar "BapLeftHandedLyric" LHaspect1132 elseif "madness aspect" in aspectdesc1133 @setvar "BapLeftHandedMadness" LHaspect1134 elseif "poison aspect" in aspectdesc1135 @setvar "BapLeftHandedPoison" LHaspect1136 elseif "shadow aspect" in aspectdesc1137 @setvar "BapLeftHandedShadow" LHaspect1138 elseif "temporal aspect" in aspectdesc1139 @setvar "BapLeftHandedTemporal" LHaspect1140 elseif "void aspect" in aspectdesc1141 @setvar "BapLeftHandedVoid" LHaspect1142 elseif "war aspect" in aspectdesc1143 @setvar "BapLeftHandedWar" LHaspect1144 elseif "water aspect" in aspectdesc1145 @setvar "BapLeftHandedWater" LHaspect1146 endif1147 endif1148 endif1149 if not warmode 1150 if varexist "BapInnerTorsoAgorawave"1151 say "[AspectArmor Agorawave"1152 elseif varexist "BapInnerTorsoAir"1153 say "[AspectArmor Air"1154 elseif varexist "BapInnerTorsoArcane"1155 say "[AspectArmor Arcane"1156 elseif varexist "BapInnerTorsoArtisan"1157 say "[AspectArmor Artisan"1158 elseif varexist "BapInnerTorsoBlood"1159 say "[AspectArmor Blood"1160 elseif varexist "BapInnerTorsoCommand"1161 say "[AspectArmor Command"1162 elseif varexist "BapInnerTorsoDeath"1163 say "[AspectArmor Death"1164 elseif varexist "BapInnerTorsoDiscipline"1165 say "[AspectArmor Discipline"1166 elseif varexist "BapInnerTorsoEarth"1167 say "[AspectArmor Earth"1168 elseif varexist "BapInnerTorsoEldritch"1169 say "[AspectArmor Eldritch"1170 elseif varexist "BapInnerTorsoFire"1171 say "[AspectArmor Fire"1172 elseif varexist "BapInnerTorsoFortune"1173 say "[AspectArmor Fortune"1174 elseif varexist "BapInnerTorsoFrost"1175 say "[AspectArmor Frost"1176 elseif varexist "BapInnerTorsoGadget"1177 say "[AspectArmor Gadget"1178 elseif varexist "BapInnerTorsoHarvest"1179 say "[AspectArmor Harvest"1180 elseif varexist "BapInnerTorsoHoly"1181 say "[AspectArmor Holy"1182 elseif varexist "BapInnerTorsoLightning"1183 say "[AspectArmor Lightning"1184 elseif varexist "BapInnerTorsoLyric"1185 say "[AspectArmor Lyric"1186 elseif varexist "BapInnerTorsoMadness"1187 say "[AspectArmor Madness"1188 elseif varexist "BapInnerTorsoPoison"1189 say "[AspectArmor Poison"1190 elseif varexist "BapInnerTorsoShadow"1191 say "[AspectArmor Shadow"1192 elseif varexist "BapInnerTorsoTemporal"1193 say "[AspectArmor Temporal"1194 elseif varexist "BapInnerTorsoVoid"1195 say "[AspectArmor Void"1196 elseif varexist "BapInnerTorsoWar"1197 say "[AspectArmor War"1198 elseif varexist "BapInnerTorsoWater"1199 say "[AspectArmor Water"1200 endif1201 if varexist "BapRightHandedAgorawave"1202 say "[AspectWeapon Agorawave"1203 elseif varexist "BapRightHandedAir"1204 say "[AspectWeapon Air"1205 elseif varexist "BapRightHandedArcane"1206 say "[AspectWeapon Arcane"1207 elseif varexist "BapRightHandedArtisan"1208 say "[AspectWeapon Artisan"1209 elseif varexist "BapRightHandedBlood"1210 say "[AspectWeapon Blood"1211 elseif varexist "BapRightHandedCommand"1212 say "[AspectWeapon Command"1213 elseif varexist "BapRightHandedDeath"1214 say "[AspectWeapon Death"1215 elseif varexist "BapRightHandedDiscipline"1216 say "[AspectWeapon Discipline"1217 elseif varexist "BapRightHandedEarth"1218 say "[AspectWeapon Earth"1219 elseif varexist "BapRightHandedEldritch"1220 say "[AspectWeapon Eldritch"1221 elseif varexist "BapRightHandedFire"1222 say "[AspectWeapon Fire"1223 elseif varexist "BapRightHandedFortune"1224 say "[AspectWeapon Fortune"1225 elseif varexist "BapRightHandedFrost"1226 say "[AspectWeapon Frost"1227 elseif varexist "BapRightHandedGadget"1228 say "[AspectWeapon Gadget"1229 elseif varexist "BapRightHandedHarvest"1230 say "[AspectWeapon Harvest"1231 elseif varexist "BapRightHandedHoly"1232 say "[AspectWeapon Holy"1233 elseif varexist "BapRightHandedLightning"1234 say "[AspectWeapon Lightning"1235 elseif varexist "BapRightHandedLyric"1236 say "[AspectWeapon Lyric"1237 elseif varexist "BapRightHandedMadness"1238 say "[AspectWeapon Madness"1239 elseif varexist "BapRightHandedPoison"1240 say "[AspectWeapon Poison"1241 elseif varexist "BapRightHandedShadow"1242 say "[AspectWeapon Shadow"1243 elseif varexist "BapRightHandedTemporal"1244 say "[AspectWeapon Temporal"1245 elseif varexist "BapRightHandedVoid"1246 say "[AspectWeapon Void"1247 elseif varexist "BapRightHandedWar"1248 say "[AspectWeapon War"1249 elseif varexist "BapRightHandedWater"1250 say "[AspectWeapon Water"1251 endif1252 if varexist "BapLeftHandedAgorawave"1253 say "[AspectWeapon Agorawave"1254 elseif varexist "BapLeftHandedAir"1255 say "[AspectWeapon Air"1256 elseif varexist "BapLeftHandedArcane"1257 say "[AspectWeapon Arcane"1258 elseif varexist "BapLeftHandedArtisan"1259 say "[AspectWeapon Artisan"1260 elseif varexist "BapLeftHandedBlood"1261 say "[AspectWeapon Blood"1262 elseif varexist "BapLeftHandedCommand"1263 say "[AspectWeapon Command"1264 elseif varexist "BapLeftHandedDeath"1265 say "[AspectWeapon Death"1266 elseif varexist "BapLeftHandedDiscipline"1267 say "[AspectWeapon Discipline"1268 elseif varexist "BapLeftHandedEarth"1269 say "[AspectWeapon Earth"1270 elseif varexist "BapLeftHandedEldritch"1271 say "[AspectWeapon Eldritch"1272 elseif varexist "BapLeftHandedFire"1273 say "[AspectWeapon Fire"1274 elseif varexist "BapLeftHandedFortune"1275 say "[AspectWeapon Fortune"1276 elseif varexist "BapLeftHandedFrost"1277 say "[AspectWeapon Frost"1278 elseif varexist "BapLeftHandedGadget"1279 say "[AspectWeapon Gadget"1280 elseif varexist "BapLeftHandedHarvest"1281 say "[AspectWeapon Harvest"1282 elseif varexist "BapLeftHandedHoly"1283 say "[AspectWeapon Holy"1284 elseif varexist "BapLeftHandedLightning"1285 say "[AspectWeapon Lightning"1286 elseif varexist "BapLeftHandedLyric"1287 say "[AspectWeapon Lyric"1288 elseif varexist "BapLeftHandedMadness"1289 say "[AspectWeapon Madness"1290 elseif varexist "BapLeftHandedPoison"1291 say "[AspectWeapon Poison"1292 elseif varexist "BapLeftHandedShadow"1293 say "[AspectWeapon Shadow"1294 elseif varexist "BapLeftHandedTemporal"1295 say "[AspectWeapon Temporal"1296 elseif varexist "BapLeftHandedVoid"1297 say "[AspectWeapon Void"1298 elseif varexist "BapLeftHandedWar"1299 say "[AspectWeapon War"1300 elseif varexist "BapLeftHandedWater"1301 say "[AspectWeapon Water"1302 endif1303 endif1304endif1305if warmode 1306 overhead "Recording Complete" 681307endif1308warmode off