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Razor script

Bapeths Drip Equipper and Body Looter

by barryroser · 1308 lines
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Oct 28th 2026 - Fixed Poison Aspect/Poisoned weapon bug "What it does" "In Warmode" Play the script in warmode to use the drip recording routine and to set your lootbag Your lootbag must be a type of…

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Bapeths Drip Equipper and Body Looter.razor
1# This is an automated backup - check out https://outlands.uorazorscripts.com/script/5d12cf94-bd9e-4dff-9dc6-050eb6688a0d for latest2# Automation by Jaseowns3## Script: Bapeths Drip Equipper and Body Looter4## Created by: barryroser#05#############################################6 7# Bapeths Drip Equipper and Body Looter8#9# Oct 28th 2026 - Fixed Poison Aspect/Poisoned weapon bug10#11# "What it does"12#13# "In Warmode"14# Play the script in warmode to use the drip recording routine and to set your lootbag15# Your lootbag must be a type of backpack, pouch, or bag16#17# "In Peacemode"18# Play the script to equip all of your clothing that was recorded during the warmode routine19# Play the script near your corpse to loot your armor and lootbag20# The script only loots wearables and your lootbag that were recorded by warmode routine21# Opens your satchels22# Activate the aspect you were using during recording routine23#24# Notes: 25# If you find that a layer is missed when equipping your drip please reach out to Bapeth on Discord26# Thanks!27#28#******************************************************************************************************29# "List of layers that currently cannot be recorded by razor scripts"30# These layers will be equipped by ID alone31# If you have more than one of the same ID in your pack the script will select one at random 32# To see exactly which items are covered here you can use the "wardrobe" on test center33#34# Hip35# Back36# CosmeticArmorArms37# CosmeticArmorChest38# CosmeticArmorLegs39# Eyewear40# Necklace41# OuterCloak42# OuterWaist43# BackSecondary44# 45#******************************************************************************************************46# "SCRIPT SETTINGS"47#******************************************************************************************************48#49# "Aspect Memory"50#51# This setting will record the aspect you are currently wearing while in warmode52# It will activate your aspect upon looting your body post-death recovery53# (1= on, 0 = off)54#55# ENABLE ASPECT MEMORY56@setvar "AspectMemory" 157#58#******************************************************************************************************59#60# Script starts here61 62//Unset variables63if warmode 64    @unsetvar "Currenthead"65    @unsetvar "Currentpants"66    @unsetvar "Currentgloves"67    @unsetvar "Currentneck"68    @unsetvar "Currentinnertorso"69    @unsetvar "Currentarms"70    @unsetvar "Currentrighthand"71    @unsetvar "Currentlefthand"72    @unsetvar "Currentshoes"73    @unsetvar "Currentshirt"74    @unsetvar "Currentring"75    @unsetvar "Currenttalisman"76    @unsetvar "Currenthair"77    @unsetvar "Currentwaist"78    @unsetvar "Currentbracelet"79    @unsetvar "Currentface"80    @unsetvar "Currentfacialhair"81    @unsetvar "Currentmiddletorso"82    @unsetvar "Currentearrings"83    @unsetvar "Currentcloak"84    @unsetvar "Currentoutertorso"85    @unsetvar "Currentouterlegs"86    @unsetvar "Currentinnerlegs"87    @unsetvar "Currentouterarms"88    @unsetvar "Currentonehandedsecondary"89    @unsetvar "Currentquiver"90    @unsetvar "Currentouterbody"91    @unsetvar "Currentlightsource"92    @unsetvar "Currentshoulder"93    @unsetvar "CurrentBracelet"94    @unsetvar "CurrentEarrings"95    @unsetvar "CurrentFace"96    @unsetvar "CurrentMiddleTorso"97    @unsetvar "CurrentUnderArms"98    @unsetvar "CurrentUndergarment"99    @unsetvar "CurrentUnderLegs"100    @unsetvar "BapLootBag"101    @unsetvar "BapRightHandedAgorawave"102    @unsetvar "BapRightHandedAir"103    @unsetvar "BapRightHandedArcane"104    @unsetvar "BapRightHandedArtisan"105    @unsetvar "BapRightHandedBlood"106    @unsetvar "BapRightHandedCommand"107    @unsetvar "BapRightHandedDeath"108    @unsetvar "BapRightHandedDiscipline"109    @unsetvar "BapRightHandedEarth"110    @unsetvar "BapRightHandedEldritch"111    @unsetvar "BapRightHandedFire"112    @unsetvar "BapRightHandedFortune"113    @unsetvar "BapRightHandedFrost"114    @unsetvar "BapRightHandedGadget"115    @unsetvar "BapRightHandedHarvest"116    @unsetvar "BapRightHandedHoly"117    @unsetvar "BapRightHandedLightning"118    @unsetvar "BapRightHandedLyric"119    @unsetvar "BapRightHandedMadness"120    @unsetvar "BapRightHandedPoison"121    @unsetvar "BapRightHandedShadow"122    @unsetvar "BapRightHandedTemporal"123    @unsetvar "BapRightHandedVoid"124    @unsetvar "BapRightHandedWar"125    @unsetvar "BapRightHandedWater"126    @unsetvar "BapLeftHandedAgorawave"127    @unsetvar "BapLeftHandedAir"128    @unsetvar "BapLeftHandedArcane"129    @unsetvar "BapLeftHandedArtisan"130    @unsetvar "BapLeftHandedBlood"131    @unsetvar "BapLeftHandedCommand"132    @unsetvar "BapLeftHandedDeath"133    @unsetvar "BapLeftHandedDiscipline"134    @unsetvar "BapLeftHandedEarth"135    @unsetvar "BapLeftHandedEldritch"136    @unsetvar "BapLeftHandedFire"137    @unsetvar "BapLeftHandedFortune"138    @unsetvar "BapLeftHandedFrost"139    @unsetvar "BapLeftHandedGadget"140    @unsetvar "BapLeftHandedHarvest"141    @unsetvar "BapLeftHandedHoly"142    @unsetvar "BapLeftHandedLightning"143    @unsetvar "BapLeftHandedLyric"144    @unsetvar "BapLeftHandedMadness"145    @unsetvar "BapLeftHandedPoison"146    @unsetvar "BapLeftHandedShadow"147    @unsetvar "BapLeftHandedTemporal"148    @unsetvar "BapLeftHandedVoid"149    @unsetvar "BapLeftHandedWar"150    @unsetvar "BapLeftHandedWater"151    @unsetvar "BapInnerTorsoAgorawave"152    @unsetvar "BapInnerTorsoAir"153    @unsetvar "BapInnerTorsoArcane"154    @unsetvar "BapInnerTorsoArtisan"155    @unsetvar "BapInnerTorsoBlood"156    @unsetvar "BapInnerTorsoCommand"157    @unsetvar "BapInnerTorsoDeath"158    @unsetvar "BapInnerTorsoDiscipline"159    @unsetvar "BapInnerTorsoEarth"160    @unsetvar "BapInnerTorsoEldritch"161    @unsetvar "BapInnerTorsoFire"162    @unsetvar "BapInnerTorsoFortune"163    @unsetvar "BapInnerTorsoFrost"164    @unsetvar "BapInnerTorsoGadget"165    @unsetvar "BapInnerTorsoHarvest"166    @unsetvar "BapInnerTorsoHoly"167    @unsetvar "BapInnerTorsoLightning"168    @unsetvar "BapInnerTorsoLyric"169    @unsetvar "BapInnerTorsoMadness"170    @unsetvar "BapInnerTorsoPoison"171    @unsetvar "BapInnerTorsoShadow"172    @unsetvar "BapInnerTorsoTemporal"173    @unsetvar "BapInnerTorsoVoid"174    @unsetvar "BapInnerTorsoWar"175    @unsetvar "BapInnerTorsoWater"176endif177 178//set loot bag179if warmode and findtype 3701|3702|3705 backpack180    overhead "Set Loot Bag" 88181    hotkey "Cancel Current Target"182    hotkey "Set Last Target"183    wft 500184    while targetexists 185        //donothing186    endwhile187    getlabel lasttarget desc188    if "bag" in desc189        @setvar "BapLootBag" lasttarget190        overhead "Loot Bag Set!" 88191    elseif "pouch" in desc192        @setvar "BapLootBag" lasttarget193        overhead "Loot Bag Set!" 88194    elseif "backpack" in desc195        @setvar "BapLootBag" lasttarget196        overhead "Loot Bag Set!" 88197    else 198        overhead "Loot Bag Not Set" 38199        overhead "Try again..." 38200        replay201    endif202    pause 750203endif204 205//corpse loot206@clearignore207while findtype "corpse|bones" ground -1 -1 2 as bapcorpsecheck208    clearsysmsg 209    @setvar! "BapBody" bapcorpsecheck210    getlabel bapcorpsecheck desc211    if name in desc212        dclick bapcorpsecheck213        if varexist "BapLootBag"214            while not find "BapLootBag" self215                drop backpack216                lift "BapLootBag"217                drop backpack218                while queued219                    //donthing220                endwhile221                if not find "BapBody" ground -1 -1 2222                    break223                endif224            endwhile225        endif226        if varexist "Currenthead"227            while not find "Currenthead" self228                dclick "Currenthead"229                while queued230                    //donthing231                endwhile232                if not find "BapBody" ground -1 -1 2233                    break234                endif235            endwhile236        endif237        if varexist "Currentpants"238            while not find "Currentpants" self239                dclick "Currentpants"240                while queued241                    //donthing242                endwhile243                if not find "BapBody" ground -1 -1 2244                    break245                endif246            endwhile247        endif248        if varexist "Currentgloves"249            while not find "Currentgloves" self250                dclick "Currentgloves"251                while queued252                    //donthing253                endwhile254                if not find "BapBody" ground -1 -1 2255                    break256                endif257            endwhile258        endif259        if varexist "Currentneck"260            while not find "Currentneck" self261                dclick "Currentneck"262                while queued263                    //donthing264                endwhile265                if not find "BapBody" ground -1 -1 2266                    break267                endif268            endwhile269        endif270        if varexist "Currentinnertorso"271            while not find "Currentinnertorso" self272                dclick "Currentinnertorso"273                while queued274                    //donthing275                endwhile276                if not find "BapBody" ground -1 -1 2277                    break278                endif279            endwhile280        endif281        if varexist "Currentarms"282            while not find "Currentarms" self283                dclick "Currentarms"284                while queued285                    //donthing286                endwhile287                if not find "BapBody" ground -1 -1 2288                    break289                endif290            endwhile291        endif292        if varexist "Currentrighthand"293            while not find "Currentrighthand" self294                dclick "Currentrighthand"295                while queued296                    //donthing297                endwhile298                if not find "BapBody" ground -1 -1 2299                    break300                endif301            endwhile302        endif303        if varexist "Currentlefthand"304            while not find "Currentlefthand" self305                dclick "Currentlefthand"306                while queued307                    //donthing308                endwhile309                if not find "BapBody" ground -1 -1 2310                    break311                endif312            endwhile313        endif314        break315    else 316        @ignore "BapBody"317    endif318endwhile319if find "BapLootBag" backpack320    @clearignore 321    dclick "BapLootBag"322    while queued323        //donothing324    endwhile325    while findtype 31262 backpack as potsatch326        dclick potsatch327        while queued328            //donothing329        endwhile330        @ignore potsatch331    endwhile332    while findtype 30765 backpack as wizsatch333        dclick wizsatch334        while queued335            //donothing336        endwhile337        @ignore wizsatch338    endwhile339endif340 341// Stuff that has unknown layer types342if not warmode343    if findtype 31163 backpack as drip344        // Hip West345        dclick drip346        while queued347            //donothing348        endwhile349        pause 500350        getlabel backpack ping351    endif352    if findtype 31143 backpack as drip353        // Hip East354        dclick drip355        while queued356            //donothing357        endwhile358        pause 500359        getlabel backpack ping360    endif361    if findtype 31217 backpack as drip362        // Back363        dclick drip364        while queued365            //donothing366        endwhile367        pause 500368        getlabel backpack ping369    endif370    if findtype 31407|30958|30947|30926|30937 backpack as drip371        // CosmeticArmorArms372        dclick drip373        while queued374            //donothing375        endwhile376        pause 500377        getlabel backpack ping378    endif379    if findtype 30957|30946|30936|31426|30925|67780 backpack as drip380        // CosmeticArmorChest381        dclick drip382        while queued383            //donothing384        endwhile385        pause 500386        getlabel backpack ping387    endif388    if findtype 30939|30949|30928|30960 backpack as drip389        // CosmeticArmorLegs390        dclick drip391        while queued392            //donothing393        endwhile394        pause 500395        getlabel backpack ping396    endif397    if findtype 31158|31160|31159 backpack as drip398        // Eyewear399        dclick drip400        while queued401            //donothing402        endwhile403        pause 500404        getlabel backpack ping405    endif406    if findtype 31165|31303|31348|30559|67785|68666 backpack as drip407        // Necklace408        dclick drip409        while queued410            //donothing411        endwhile412        pause 500413        getlabel backpack ping414    endif415    if findtype 31434|31324 backpack as drip416        // OuterCloak417        dclick drip418        while queued419            //donothing420        endwhile421        pause 500422        getlabel backpack ping423    endif424    if findtype 68167|31355|31430|31397|68661 backpack as drip425        // OuterWaist426        dclick drip427        while queued428            //donothing429        endwhile430        pause 500431        getlabel backpack ping432    endif433    if findtype 31344|31274|31241|31242|31240 backpack as drip434        // BackSecondary435        dclick drip436        while queued437            //donothing438        endwhile439        pause 500440        getlabel backpack ping441    endif442endif443 444// --- PRIORITY SLOTS ---445 446if warmode and findlayer self head as EQhead447    @setvar "Currenthead" EQhead448    overhead "head set" 88449else450    while find "Currenthead" backpack451        dclick "Currenthead"452        while queued453            //donthing454        endwhile455        overhead "Equipped Currenthead" 88456    endwhile457endif458 459if warmode and findlayer self pants as EQpants460    @setvar "Currentpants" EQpants461    overhead "pants set" 88462else463    while find "Currentpants" backpack464        dclick "Currentpants"465        while queued466            //donthing467        endwhile468        overhead "Equipped Currentpants" 88469    endwhile470endif471 472if warmode and findlayer self gloves as EQgloves473    @setvar "Currentgloves" EQgloves474    overhead "gloves set" 88475else476    while find "Currentgloves" backpack477        dclick "Currentgloves"478        while queued479            //donthing480        endwhile481        overhead "Equipped Currentgloves" 88482    endwhile483endif484 485if warmode and findlayer self neck as EQneck486    @setvar "Currentneck" EQneck487    overhead "neck set" 88488else489    while find "Currentneck" backpack490        dclick "Currentneck"491        while queued492            //donthing493        endwhile494        overhead "Equipped Currentneck" 88495    endwhile496endif497 498if warmode and findlayer self innertorso as EQinnertorso499    @setvar "Currentinnertorso" EQinnertorso500    overhead "innertorso set" 88501else502    while find "Currentinnertorso" backpack503        dclick "Currentinnertorso"504        while queued505            //donthing506        endwhile507        overhead "Equipped Currentinnertorso" 88508    endwhile509endif510 511if warmode and findlayer self arms as EQarms512    @setvar "Currentarms" EQarms513    overhead "arms set" 88514else515    while find "Currentarms" backpack516        dclick "Currentarms"517        while queued518            //donthing519        endwhile520        overhead "Equipped Currentarms" 88521    endwhile522endif523 524if warmode and findlayer self righthand as EQrighthand525    @setvar "Currentrighthand" EQrighthand526    overhead "righthand set" 88527else528    while find "Currentrighthand" backpack529        dclick "Currentrighthand"530        while queued531            //donthing532        endwhile533        overhead "Equipped Currentrighthand" 88534    endwhile535endif536 537if warmode and findlayer self lefthand as EQlefthand538    @setvar "Currentlefthand" EQlefthand539    overhead "lefthand set" 88540else541    while find "Currentlefthand" backpack542        dclick "Currentlefthand"543        while queued544            //donthing545        endwhile546        overhead "Equipped Currentlefthand" 88547    endwhile548endif549 550// --- REMAINING SLOTS ---551 552if warmode and findlayer self shoes as EQshoes553    @setvar "Currentshoes" EQshoes554    overhead "shoes set" 88555else556    while find "Currentshoes" backpack557        drop backpack558        lift "Currentshoes"559        drop self shoes560        while queued561            //donthing562        endwhile563        overhead "Equipped Currentshoes" 88564    endwhile565endif566 567if warmode and findlayer self shirt as EQshirt568    @setvar "Currentshirt" EQshirt569    overhead "shirt set" 88570else571    while find "Currentshirt" backpack572        drop backpack573        lift "Currentshirt"574        drop self shirt575        while queued576            //donthing577        endwhile578        overhead "Equipped Currentshirt" 88579    endwhile580endif581 582if warmode and findlayer self ring as EQring583    @setvar "Currentring" EQring584    overhead "ring set" 88585else586    while find "Currentring" backpack587        drop backpack588        lift "Currentring"589        drop self ring590        while queued591            //donthing592        endwhile593        overhead "Equipped Currentring" 88594    endwhile595endif596 597if warmode and findlayer self talisman as EQtalisman598    @setvar "Currenttalisman" EQtalisman599    overhead "talisman set" 88600else601    while find "Currenttalisman" backpack602        drop backpack603        lift "Currenttalisman"604        drop self talisman605        while queued606            //donthing607        endwhile608        overhead "Equipped Currenttalisman" 88609    endwhile610endif611 612if warmode and findlayer self hair as EQhair613    @setvar "Currenthair" EQhair614    overhead "hair set" 88615else616    while find "Currenthair" backpack617        drop backpack618        lift "Currenthair"619        drop self hair620        while queued621            //donthing622        endwhile623        overhead "Equipped Currenthair" 88624    endwhile625endif626 627if warmode and findlayer self waist as EQwaist628    @setvar "Currentwaist" EQwaist629    overhead "waist set" 88630else631    while find "Currentwaist" backpack632        drop backpack633        lift "Currentwaist"634        drop self waist635        while queued636            //donthing637        endwhile638        overhead "Equipped Currentwaist" 88639    endwhile640endif641 642if warmode and findlayer self bracelet as EQbracelet643    @setvar "Currentbracelet" EQbracelet644    overhead "bracelet set" 88645else646    while find "Currentbracelet" backpack647        drop backpack648        lift "Currentbracelet"649        drop self bracelet650        while queued651            //donthing652        endwhile653        overhead "Equipped Currentbracelet" 88654    endwhile655endif656 657if warmode and findlayer self face as EQface658    @setvar "Currentface" EQface659    overhead "face set" 88660else661    while find "Currentface" backpack662        drop backpack663        lift "Currentface"664        drop self face665        while queued666            //donthing667        endwhile668        overhead "Equipped Currentface" 88669    endwhile670endif671 672if warmode and findlayer self facialhair as EQfacialhair673    @setvar "Currentfacialhair" EQfacialhair674    overhead "facialhair set" 88675else676    while find "Currentfacialhair" backpack677        drop backpack678        lift "Currentfacialhair"679        drop self facialhair680        while queued681            //donthing682        endwhile683        overhead "Equipped Currentfacialhair" 88684    endwhile685endif686 687if warmode and findlayer self middletorso as EQmiddletorso688    @setvar "Currentmiddletorso" EQmiddletorso689    overhead "middletorso set" 88690else691    while find "Currentmiddletorso" backpack692        drop backpack693        lift "Currentmiddletorso"694        drop self middletorso695        while queued696            //donthing697        endwhile698        overhead "Equipped Currentmiddletorso" 88699    endwhile700endif701 702if warmode and findlayer self earrings as EQearrings703    @setvar "Currentearrings" EQearrings704    overhead "earrings set" 88705else706    while find "Currentearrings" backpack707        drop backpack708        lift "Currentearrings"709        drop self earrings710        while queued711            //donthing712        endwhile713        overhead "Equipped Currentearrings" 88714    endwhile715endif716 717if warmode and findlayer self cloak as EQcloak718    @setvar "Currentcloak" EQcloak719    overhead "cloak set" 88720else721    while find "Currentcloak" backpack722        drop backpack723        lift "Currentcloak"724        drop self cloak725        while queued726            //donthing727        endwhile728        overhead "Equipped Currentcloak" 88729    endwhile730endif731 732if warmode and findlayer self outertorso as EQoutertorso733    @setvar "Currentoutertorso" EQoutertorso734    overhead "outertorso set" 88735else736    if findlayer self outertorso as deathrobecheck737        getlabel deathrobecheck desc738        if "death robe" in desc739            drop backpack740            lift deathrobecheck741            drop self outertorso742            while queued743                //donthing744            endwhile745        endif746    endif747    while find "Currentoutertorso" backpack748        drop backpack749        lift "Currentoutertorso"750        drop self outertorso751        while queued752            //donthing753        endwhile754        overhead "Equipped Currentoutertorso" 88755    endwhile756endif757 758if warmode and findlayer self outerlegs as EQouterlegs759    @setvar "Currentouterlegs" EQouterlegs760    overhead "outerlegs set" 88761else762    while find "Currentouterlegs" backpack763        drop backpack764        lift "Currentouterlegs"765        drop self outerlegs766        while queued767            //donthing768        endwhile769        overhead "Equipped Currentouterlegs" 88770    endwhile771endif772 773if warmode and findlayer self innerlegs as EQinnerlegs774    @setvar "Currentinnerlegs" EQinnerlegs775    overhead "innerlegs set" 88776else777    while find "Currentinnerlegs" backpack778        drop backpack779        lift "Currentinnerlegs"780        drop self innerlegs781        while queued782            //donthing783        endwhile784        overhead "Equipped Currentinnerlegs" 88785    endwhile786endif787 788if warmode and findlayer self outerarms as EQouterarms789    @setvar "Currentouterarms" EQouterarms790    overhead "outerarms set" 88791else792    while find "Currentouterarms" backpack793        drop backpack794        lift "Currentouterarms"795        drop self outerarms796        while queued797            //waiting for action to complete798        endwhile799        overhead "Equipped Currentouterarms" 88800    endwhile801endif802 803if warmode and findlayer self onehandedsecondary as EQonehandedsecondary804    @setvar "Currentonehandedsecondary" EQonehandedsecondary805    overhead "onehandedsecondary set" 88806else807    while find "Currentonehandedsecondary" backpack808        drop backpack809        lift "Currentonehandedsecondary"810        drop self onehandedsecondary811        while queued812            //donthing813        endwhile814        overhead "Equipped Currentonehandedsecondary" 88815    endwhile816endif817 818if warmode and findlayer self quiver as EQquiver819    @setvar "Currentquiver" EQquiver820    overhead "quiver set" 88821else822    while find "Currentquiver" backpack823        drop backpack824        lift "Currentquiver"825        drop self quiver826        while queued827            //donthing828        endwhile829        overhead "Equipped Currentquiver" 88830    endwhile831endif832 833if warmode and findlayer self outerbody as EQouterbody834    @setvar "Currentouterbody" EQouterbody835    overhead "outerbody set" 88836else837    @clearignore838    while find "Currentouterbody" backpack839        drop backpack840        lift "Currentouterbody"841        drop self outerbody842        while queued843            //donthing844        endwhile845        overhead "Equipped Currentouterbody" 88846    endwhile847endif848 849if warmode and findlayer self lightsource as EQlightsource850    @setvar "Currentlightsource" EQlightsource851    overhead "lightsource set" 88852else853    while find "Currentlightsource" backpack854        drop backpack855        lift "Currentlightsource"856        drop self lightsource857        while queued858            //donthing859        endwhile860        overhead "Equipped Currentlightsource" 88861    endwhile862endif863 864if warmode and findlayer self shoulder as EQshoulder865    @setvar "Currentshoulder" EQshoulder866    overhead "shoulder set" 88867else868    while find "Currentshoulder" backpack869        drop backpack870        lift "Currentshoulder"871        drop self shoulder872        while queued873            //donthing874        endwhile875        overhead "Equipped Currentshoulder" 88876    endwhile877endif878 879if warmode and findlayer self Bracelet as EQBracelet880    @setvar "CurrentBracelet" EQBracelet881    overhead "Bracelet set" 88882else883    while find "CurrentBracelet" backpack884        drop backpack885        lift "CurrentBracelet"886        drop self Bracelet887        while queued888            //donthing889        endwhile890        overhead "Equipped CurrentBracelet" 88891    endwhile892endif893 894if warmode and findlayer self Earrings as EQEarrings895    @setvar "CurrentEarrings" EQEarrings896    overhead "Earrings set" 88897else898    while find "CurrentEarrings" backpack899        drop backpack900        lift "CurrentEarrings"901        drop self Earrings902        while queued903            //donthing904        endwhile905        overhead "Equipped CurrentEarrings" 88906    endwhile907endif908 909if warmode and findlayer self Face as EQFace910    @setvar "CurrentFace" EQFace911    overhead "Face set" 88912else913    while find "CurrentFace" backpack914        drop backpack915        lift "CurrentFace"916        drop self Face917        while queued918            //donthing919        endwhile920        overhead "Equipped CurrentFace" 88921    endwhile922endif923 924if warmode and findlayer self MiddleTorso as EQMiddleTorso925    @setvar "CurrentMiddleTorso" EQMiddleTorso926    overhead "MiddleTorso set" 88927else928    while find "CurrentMiddleTorso" backpack929        drop backpack930        lift "CurrentMiddleTorso"931        drop self MiddleTorso932        while queued933            //donthing934        endwhile935        overhead "Equipped CurrentMiddleTorso" 88936    endwhile937endif938 939if warmode and findlayer self UnderArms as EQUnderArms940    @setvar "CurrentUnderArms" EQUnderArms941    overhead "UnderArms set" 88942else943    while find "CurrentUnderArms" backpack944        drop backpack945        lift "CurrentUnderArms"946        drop self UnderArms947        while queued948            //donthing949        endwhile950        overhead "Equipped CurrentUnderArms" 88951    endwhile952endif953 954if warmode and findlayer self Undergarment as EQUndergarment955    @setvar "CurrentUndergarment" EQUndergarment956    overhead "Undergarment set" 88957else958    while find "CurrentUndergarment" backpack959        drop backpack960        lift "CurrentUndergarment"961        drop self Undergarment962        while queued963            //donthing964        endwhile965        overhead "Equipped CurrentUndergarment" 88966    endwhile967endif968 969if warmode and findlayer self UnderLegs as EQUnderLegs970    @setvar "CurrentUnderLegs" EQUnderLegs971    overhead "UnderLegs set" 88972else973    while find "CurrentUnderLegs" backpack974        drop backpack975        lift "CurrentUnderLegs"976        drop self UnderLegs977        while queued978            //donthing979        endwhile980        overhead "Equipped CurrentUnderLegs" 88981    endwhile982endif983 984if "AspectMemory" = 1985    if warmode986        if findlayer self InnerTorso as ITaspect987            getlabel ITaspect aspectdesc988            if "agorawave aspect" in aspectdesc989                @setvar "BapInnerTorsoAgorawave" ITaspect990            elseif "air aspect" in aspectdesc991                @setvar "BapInnerTorsoAir" ITaspect992            elseif "arcane aspect" in aspectdesc993                @setvar "BapInnerTorsoArcane" ITaspect994            elseif "artisan aspect" in aspectdesc995                @setvar "BapInnerTorsoArtisan" ITaspect996            elseif "blood aspect" in aspectdesc997                @setvar "BapInnerTorsoBlood" ITaspect998            elseif "command aspect" in aspectdesc999                @setvar "BapInnerTorsoCommand" ITaspect1000            elseif "death aspect" in aspectdesc1001                @setvar "BapInnerTorsoDeath" ITaspect1002            elseif "discipline aspect" in aspectdesc1003                @setvar "BapInnerTorsoDiscipline" ITaspect1004            elseif "earth aspect" in aspectdesc1005                @setvar "BapInnerTorsoEarth" ITaspect1006            elseif "eldritch aspect" in aspectdesc1007                @setvar "BapInnerTorsoEldritch" ITaspect1008            elseif "fire aspect" in aspectdesc1009                @setvar "BapInnerTorsoFire" ITaspect1010            elseif "fortune aspect" in aspectdesc1011                @setvar "BapInnerTorsoFortune" ITaspect1012            elseif "frost aspect" in aspectdesc1013                @setvar "BapInnerTorsoFrost" ITaspect1014            elseif "gadget aspect" in aspectdesc1015                @setvar "BapInnerTorsoGadget" ITaspect1016            elseif "harvest aspect" in aspectdesc1017                @setvar "BapInnerTorsoHarvest" ITaspect1018            elseif "holy aspect" in aspectdesc1019                @setvar "BapInnerTorsoHoly" ITaspect1020            elseif "lightning aspect" in aspectdesc1021                @setvar "BapInnerTorsoLightning" ITaspect1022            elseif "lyric aspect" in aspectdesc1023                @setvar "BapInnerTorsoLyric" ITaspect1024            elseif "madness aspect" in aspectdesc1025                @setvar "BapInnerTorsoMadness" ITaspect1026            elseif "poison aspect" in aspectdesc1027                @setvar "BapInnerTorsoPoison" ITaspect1028            elseif "shadow aspect" in aspectdesc1029                @setvar "BapInnerTorsoShadow" ITaspect1030            elseif "temporal aspect" in aspectdesc1031                @setvar "BapInnerTorsoTemporal" ITaspect1032            elseif "void aspect" in aspectdesc1033                @setvar "BapInnerTorsoVoid" ITaspect1034            elseif "war aspect" in aspectdesc1035                @setvar "BapInnerTorsoWar" ITaspect1036            elseif "water aspect" in aspectdesc1037                @setvar "BapInnerTorsoWater" ITaspect1038            endif1039        endif1040        if findlayer self RightHand as RHaspect1041            getlabel RHaspect aspectdesc1042            if "agorawave aspect" in aspectdesc1043                @setvar "BapRightHandedAgorawave" RHaspect1044            elseif "air aspect" in aspectdesc1045                @setvar "BapRightHandedAir" RHaspect1046            elseif "arcane aspect" in aspectdesc1047                @setvar "BapRightHandedArcane" RHaspect1048            elseif "artisan aspect" in aspectdesc1049                @setvar "BapRightHandedArtisan" RHaspect1050            elseif "blood aspect" in aspectdesc1051                @setvar "BapRightHandedBlood" RHaspect1052            elseif "command aspect" in aspectdesc1053                @setvar "BapRightHandedCommand" RHaspect1054            elseif "death aspect" in aspectdesc1055                @setvar "BapRightHandedDeath" RHaspect1056            elseif "discipline aspect" in aspectdesc1057                @setvar "BapRightHandedDiscipline" RHaspect1058            elseif "earth aspect" in aspectdesc1059                @setvar "BapRightHandedEarth" RHaspect1060            elseif "eldritch aspect" in aspectdesc1061                @setvar "BapRightHandedEldritch" RHaspect1062            elseif "fire aspect" in aspectdesc1063                @setvar "BapRightHandedFire" RHaspect1064            elseif "fortune aspect" in aspectdesc1065                @setvar "BapRightHandedFortune" RHaspect1066            elseif "frost aspect" in aspectdesc1067                @setvar "BapRightHandedFrost" RHaspect1068            elseif "gadget aspect" in aspectdesc1069                @setvar "BapRightHandedGadget" RHaspect1070            elseif "harvest aspect" in aspectdesc1071                @setvar "BapRightHandedHarvest" RHaspect1072            elseif "holy aspect" in aspectdesc1073                @setvar "BapRightHandedHoly" RHaspect1074            elseif "lightning aspect" in aspectdesc1075                @setvar "BapRightHandedLightning" RHaspect1076            elseif "lyric aspect" in aspectdesc1077                @setvar "BapRightHandedLyric" RHaspect1078            elseif "madness aspect" in aspectdesc1079                @setvar "BapRightHandedMadness" RHaspect1080            elseif "poison aspect" in aspectdesc1081                @setvar "BapRightHandedPoison" RHaspect1082            elseif "shadow aspect" in aspectdesc1083                @setvar "BapRightHandedShadow" RHaspect1084            elseif "temporal aspect" in aspectdesc1085                @setvar "BapRightHandedTemporal" RHaspect1086            elseif "void aspect" in aspectdesc1087                @setvar "BapRightHandedVoid" RHaspect1088            elseif "war aspect" in aspectdesc1089                @setvar "BapRightHandedWar" RHaspect1090            elseif "water aspect" in aspectdesc1091                @setvar "BapRightHandedWater" RHaspect1092            endif1093        endif1094        if findlayer self LeftHand as LHaspect1095            getlabel LHaspect aspectdesc1096            if "agorawave aspect" in aspectdesc1097                @setvar "BapLeftHandedAgorawave" LHaspect1098            elseif "air aspect" in aspectdesc1099                @setvar "BapLeftHandedAir" LHaspect1100            elseif "arcane aspect" in aspectdesc1101                @setvar "BapLeftHandedArcane" LHaspect1102            elseif "artisan aspect" in aspectdesc1103                @setvar "BapLeftHandedArtisan" LHaspect1104            elseif "blood aspect" in aspectdesc1105                @setvar "BapLeftHandedBlood" LHaspect1106            elseif "command aspect" in aspectdesc1107                @setvar "BapLeftHandedCommand" LHaspect1108            elseif "death aspect" in aspectdesc1109                @setvar "BapLeftHandedDeath" LHaspect1110            elseif "discipline aspect" in aspectdesc1111                @setvar "BapLeftHandedDiscipline" LHaspect1112            elseif "earth aspect" in aspectdesc1113                @setvar "BapLeftHandedEarth" LHaspect1114            elseif "eldritch aspect" in aspectdesc1115                @setvar "BapLeftHandedEldritch" LHaspect1116            elseif "fire aspect" in aspectdesc1117                @setvar "BapLeftHandedFire" LHaspect1118            elseif "fortune aspect" in aspectdesc1119                @setvar "BapLeftHandedFortune" LHaspect1120            elseif "frost aspect" in aspectdesc1121                @setvar "BapLeftHandedFrost" LHaspect1122            elseif "gadget aspect" in aspectdesc1123                @setvar "BapLeftHandedGadget" LHaspect1124            elseif "harvest aspect" in aspectdesc1125                @setvar "BapLeftHandedHarvest" LHaspect1126            elseif "holy aspect" in aspectdesc1127                @setvar "BapLeftHandedHoly" LHaspect1128            elseif "lightning aspect" in aspectdesc1129                @setvar "BapLeftHandedLightning" LHaspect1130            elseif "lyric aspect" in aspectdesc1131                @setvar "BapLeftHandedLyric" LHaspect1132            elseif "madness aspect" in aspectdesc1133                @setvar "BapLeftHandedMadness" LHaspect1134            elseif "poison aspect" in aspectdesc1135                @setvar "BapLeftHandedPoison" LHaspect1136            elseif "shadow aspect" in aspectdesc1137                @setvar "BapLeftHandedShadow" LHaspect1138            elseif "temporal aspect" in aspectdesc1139                @setvar "BapLeftHandedTemporal" LHaspect1140            elseif "void aspect" in aspectdesc1141                @setvar "BapLeftHandedVoid" LHaspect1142            elseif "war aspect" in aspectdesc1143                @setvar "BapLeftHandedWar" LHaspect1144            elseif "water aspect" in aspectdesc1145                @setvar "BapLeftHandedWater" LHaspect1146            endif1147        endif1148    endif1149    if not warmode 1150        if varexist "BapInnerTorsoAgorawave"1151            say "[AspectArmor Agorawave"1152        elseif varexist "BapInnerTorsoAir"1153            say "[AspectArmor Air"1154        elseif varexist "BapInnerTorsoArcane"1155            say "[AspectArmor Arcane"1156        elseif varexist "BapInnerTorsoArtisan"1157            say "[AspectArmor Artisan"1158        elseif varexist "BapInnerTorsoBlood"1159            say "[AspectArmor Blood"1160        elseif varexist "BapInnerTorsoCommand"1161            say "[AspectArmor Command"1162        elseif varexist "BapInnerTorsoDeath"1163            say "[AspectArmor Death"1164        elseif varexist "BapInnerTorsoDiscipline"1165            say "[AspectArmor Discipline"1166        elseif varexist "BapInnerTorsoEarth"1167            say "[AspectArmor Earth"1168        elseif varexist "BapInnerTorsoEldritch"1169            say "[AspectArmor Eldritch"1170        elseif varexist "BapInnerTorsoFire"1171            say "[AspectArmor Fire"1172        elseif varexist "BapInnerTorsoFortune"1173            say "[AspectArmor Fortune"1174        elseif varexist "BapInnerTorsoFrost"1175            say "[AspectArmor Frost"1176        elseif varexist "BapInnerTorsoGadget"1177            say "[AspectArmor Gadget"1178        elseif varexist "BapInnerTorsoHarvest"1179            say "[AspectArmor Harvest"1180        elseif varexist "BapInnerTorsoHoly"1181            say "[AspectArmor Holy"1182        elseif varexist "BapInnerTorsoLightning"1183            say "[AspectArmor Lightning"1184        elseif varexist "BapInnerTorsoLyric"1185            say "[AspectArmor Lyric"1186        elseif varexist "BapInnerTorsoMadness"1187            say "[AspectArmor Madness"1188        elseif varexist "BapInnerTorsoPoison"1189            say "[AspectArmor Poison"1190        elseif varexist "BapInnerTorsoShadow"1191            say "[AspectArmor Shadow"1192        elseif varexist "BapInnerTorsoTemporal"1193            say "[AspectArmor Temporal"1194        elseif varexist "BapInnerTorsoVoid"1195            say "[AspectArmor Void"1196        elseif varexist "BapInnerTorsoWar"1197            say "[AspectArmor War"1198        elseif varexist "BapInnerTorsoWater"1199            say "[AspectArmor Water"1200        endif1201        if varexist "BapRightHandedAgorawave"1202            say "[AspectWeapon Agorawave"1203        elseif varexist "BapRightHandedAir"1204            say "[AspectWeapon Air"1205        elseif varexist "BapRightHandedArcane"1206            say "[AspectWeapon Arcane"1207        elseif varexist "BapRightHandedArtisan"1208            say "[AspectWeapon Artisan"1209        elseif varexist "BapRightHandedBlood"1210            say "[AspectWeapon Blood"1211        elseif varexist "BapRightHandedCommand"1212            say "[AspectWeapon Command"1213        elseif varexist "BapRightHandedDeath"1214            say "[AspectWeapon Death"1215        elseif varexist "BapRightHandedDiscipline"1216            say "[AspectWeapon Discipline"1217        elseif varexist "BapRightHandedEarth"1218            say "[AspectWeapon Earth"1219        elseif varexist "BapRightHandedEldritch"1220            say "[AspectWeapon Eldritch"1221        elseif varexist "BapRightHandedFire"1222            say "[AspectWeapon Fire"1223        elseif varexist "BapRightHandedFortune"1224            say "[AspectWeapon Fortune"1225        elseif varexist "BapRightHandedFrost"1226            say "[AspectWeapon Frost"1227        elseif varexist "BapRightHandedGadget"1228            say "[AspectWeapon Gadget"1229        elseif varexist "BapRightHandedHarvest"1230            say "[AspectWeapon Harvest"1231        elseif varexist "BapRightHandedHoly"1232            say "[AspectWeapon Holy"1233        elseif varexist "BapRightHandedLightning"1234            say "[AspectWeapon Lightning"1235        elseif varexist "BapRightHandedLyric"1236            say "[AspectWeapon Lyric"1237        elseif varexist "BapRightHandedMadness"1238            say "[AspectWeapon Madness"1239        elseif varexist "BapRightHandedPoison"1240            say "[AspectWeapon Poison"1241        elseif varexist "BapRightHandedShadow"1242            say "[AspectWeapon Shadow"1243        elseif varexist "BapRightHandedTemporal"1244            say "[AspectWeapon Temporal"1245        elseif varexist "BapRightHandedVoid"1246            say "[AspectWeapon Void"1247        elseif varexist "BapRightHandedWar"1248            say "[AspectWeapon War"1249        elseif varexist "BapRightHandedWater"1250            say "[AspectWeapon Water"1251        endif1252        if varexist "BapLeftHandedAgorawave"1253            say "[AspectWeapon Agorawave"1254        elseif varexist "BapLeftHandedAir"1255            say "[AspectWeapon Air"1256        elseif varexist "BapLeftHandedArcane"1257            say "[AspectWeapon Arcane"1258        elseif varexist "BapLeftHandedArtisan"1259            say "[AspectWeapon Artisan"1260        elseif varexist "BapLeftHandedBlood"1261            say "[AspectWeapon Blood"1262        elseif varexist "BapLeftHandedCommand"1263            say "[AspectWeapon Command"1264        elseif varexist "BapLeftHandedDeath"1265            say "[AspectWeapon Death"1266        elseif varexist "BapLeftHandedDiscipline"1267            say "[AspectWeapon Discipline"1268        elseif varexist "BapLeftHandedEarth"1269            say "[AspectWeapon Earth"1270        elseif varexist "BapLeftHandedEldritch"1271            say "[AspectWeapon Eldritch"1272        elseif varexist "BapLeftHandedFire"1273            say "[AspectWeapon Fire"1274        elseif varexist "BapLeftHandedFortune"1275            say "[AspectWeapon Fortune"1276        elseif varexist "BapLeftHandedFrost"1277            say "[AspectWeapon Frost"1278        elseif varexist "BapLeftHandedGadget"1279            say "[AspectWeapon Gadget"1280        elseif varexist "BapLeftHandedHarvest"1281            say "[AspectWeapon Harvest"1282        elseif varexist "BapLeftHandedHoly"1283            say "[AspectWeapon Holy"1284        elseif varexist "BapLeftHandedLightning"1285            say "[AspectWeapon Lightning"1286        elseif varexist "BapLeftHandedLyric"1287            say "[AspectWeapon Lyric"1288        elseif varexist "BapLeftHandedMadness"1289            say "[AspectWeapon Madness"1290        elseif varexist "BapLeftHandedPoison"1291            say "[AspectWeapon Poison"1292        elseif varexist "BapLeftHandedShadow"1293            say "[AspectWeapon Shadow"1294        elseif varexist "BapLeftHandedTemporal"1295            say "[AspectWeapon Temporal"1296        elseif varexist "BapLeftHandedVoid"1297            say "[AspectWeapon Void"1298        elseif varexist "BapLeftHandedWar"1299            say "[AspectWeapon War"1300        elseif varexist "BapLeftHandedWater"1301            say "[AspectWeapon Water"1302        endif1303    endif1304endif1305if warmode 1306    overhead "Recording Complete" 681307endif1308warmode off