this is from skill level 80 and up Will need to add holy light Version 1.2 Updated
TrainingChivalry
Chivalry Training Script.razor
1# This is an automated backup - check out https://outlands.uorazorscripts.com/script/9e7e7a90-9f1a-44a1-897c-90f0941490ce for latest2# Automation by Jaseowns3## Script: Chivalry Training Script4## Created by: demlar#05#############################################6 7#this is from skill level 80 and up8#Will need to add holy light9#Version 1.2 Updated10@setvar! chiv_has_enough_symbols 011@setvar! chivCD 3500012 13if not timerexists chiv_ready14 createtimer chiv_ready15 settimer chiv_ready chivCD16endif17 18if not timerexists chiv_ready219 createtimer chiv_ready220 settimer chiv_ready2 2000021endif22 23if not timerexists chiv_ready324 createtimer chiv_ready325 settimer noble_chiv_ready 1000026endif27 28if not timerexists chiv_ready429 createtimer chiv_ready430 settimer noble_chiv_ready 031endif32 33 34@setvar! numOne 135@setvar! numTwo 136@setvar! numThree 137@setvar! numFour 138 39 40 41while not dead42 if skill 'Chivlary' <= 9043 if ingump "14/" 138793032544 @setvar! chiv_has_enough_symbols 145 elseif ingump "13/" 138793032546 @setvar! chiv_has_enough_symbols 147 elseif ingump "12/" 138793032548 @setvar! chiv_has_enough_symbols 149 elseif ingump "11/" 138793032550 @setvar! chiv_has_enough_symbols 151 elseif ingump "10/" 138793032552 @setvar! chiv_has_enough_symbols 153 elseif ingump "9/" 138793032554 @setvar! chiv_has_enough_symbols 155 elseif ingump "8/" 138793032556 @setvar! chiv_has_enough_symbols 157 elseif ingump "7/" 138793032558 @setvar! chiv_has_enough_symbols 159 elseif ingump "6/" 138793032560 @setvar! chiv_has_enough_symbols 161 elseif ingump "5/" 138793032562 @setvar! chiv_has_enough_symbols 163 elseif ingump "4/" 138793032564 @setvar! chiv_has_enough_symbols 065 elseif ingump "3/" 138793032566 @setvar! chiv_has_enough_symbols 067 elseif ingump "2/" 138793032568 @setvar! chiv_has_enough_symbols 069 elseif ingump "1/" 138793032570 @setvar! chiv_has_enough_symbols 071 elseif ingump "0/" 138793032572 @setvar! chiv_has_enough_symbols 073 endif74 75 76 if chiv_has_enough_symbols = 1 and numFour = 1 and numThree = 077 if timer chiv_ready4 > chivCD78 say '[Sacredjourney'79 wait 50080 waitforgump 1482653814 500081 gumpresponse 4 148265381482 settimer chiv_ready4 083 @setvar! numOne 184 @setvar! numTwo 185 @setvar! numThree 186 @setvar! numFour 187 endif88 endif89 else 90 @setvar! numThree 1 91 endif92 93 94 if skill 'Chivlary' <= 8595 if ingump "14/" 138793032596 @setvar! chiv_has_enough_symbols 197 elseif ingump "13/" 138793032598 @setvar! chiv_has_enough_symbols 199 elseif ingump "12/" 1387930325100 @setvar! chiv_has_enough_symbols 1101 elseif ingump "11/" 1387930325102 @setvar! chiv_has_enough_symbols 1103 elseif ingump "10/" 1387930325104 @setvar! chiv_has_enough_symbols 1105 elseif ingump "9/" 1387930325106 @setvar! chiv_has_enough_symbols 1107 elseif ingump "8/" 1387930325108 @setvar! chiv_has_enough_symbols 1109 elseif ingump "7/" 1387930325110 @setvar! chiv_has_enough_symbols 1111 elseif ingump "6/" 1387930325112 @setvar! chiv_has_enough_symbols 1113 elseif ingump "5/" 1387930325114 @setvar! chiv_has_enough_symbols 1115 elseif ingump "4/" 1387930325116 @setvar! chiv_has_enough_symbols 0117 elseif ingump "3/" 1387930325118 @setvar! chiv_has_enough_symbols 0119 elseif ingump "2/" 1387930325120 @setvar! chiv_has_enough_symbols 0121 elseif ingump "1/" 1387930325122 @setvar! chiv_has_enough_symbols 0123 elseif ingump "0/" 1387930325124 @setvar! chiv_has_enough_symbols 0125 endif126 127 128 if chiv_has_enough_symbols = 1 and numThree = 1 and numTwo = 0129 if timer chiv_ready3 > chivCD130 say '[DivineFury'131 wait 1000132 settimer chiv_ready3 0133 @setvar! numThree 0134 endif135 endif136 else137 @setvar! numTwo 1138 endif139 140 if skill 'Chivlary' <= 80141 if ingump "14/" 1387930325142 @setvar! chiv_has_enough_symbols 1143 elseif ingump "13/" 1387930325144 @setvar! chiv_has_enough_symbols 1145 elseif ingump "12/" 1387930325146 @setvar! chiv_has_enough_symbols 1147 elseif ingump "11/" 1387930325148 @setvar! chiv_has_enough_symbols 1149 elseif ingump "10/" 1387930325150 @setvar! chiv_has_enough_symbols 1151 elseif ingump "9/" 1387930325152 @setvar! chiv_has_enough_symbols 1153 elseif ingump "8/" 1387930325154 @setvar! chiv_has_enough_symbols 1155 elseif ingump "7/" 1387930325156 @setvar! chiv_has_enough_symbols 1157 elseif ingump "6/" 1387930325158 @setvar! chiv_has_enough_symbols 1159 elseif ingump "5/" 1387930325160 @setvar! chiv_has_enough_symbols 1161 elseif ingump "4/" 1387930325162 @setvar! chiv_has_enough_symbols 0163 elseif ingump "3/" 1387930325164 @setvar! chiv_has_enough_symbols 0165 elseif ingump "2/" 1387930325166 @setvar! chiv_has_enough_symbols 0167 elseif ingump "1/" 1387930325168 @setvar! chiv_has_enough_symbols 0169 elseif ingump "0/" 1387930325170 @setvar! chiv_has_enough_symbols 0171 endif172 173 174 if chiv_has_enough_symbols = 1 and numTwo = 1 and numOne = 0175 if timer chiv_ready2 > chivCD176 say '[NobleSacrifice'177 wft178 target 'self'179 wait 1000180 settimer chiv_ready2 0181 @setvar! numTwo 0182 endif183 endif184 else 185 @setvar! numOne 1 186 endif187 188 189 if skill 'Chivlary' <= 75190 if ingump "14/" 1387930325191 @setvar! chiv_has_enough_symbols 1192 elseif ingump "13/" 1387930325193 @setvar! chiv_has_enough_symbols 1194 elseif ingump "12/" 1387930325195 @setvar! chiv_has_enough_symbols 1196 elseif ingump "11/" 1387930325197 @setvar! chiv_has_enough_symbols 1198 elseif ingump "10/" 1387930325199 @setvar! chiv_has_enough_symbols 1200 elseif ingump "9/" 1387930325201 @setvar! chiv_has_enough_symbols 1202 elseif ingump "8/" 1387930325203 @setvar! chiv_has_enough_symbols 1204 elseif ingump "7/" 1387930325205 @setvar! chiv_has_enough_symbols 1206 elseif ingump "6/" 1387930325207 @setvar! chiv_has_enough_symbols 1208 elseif ingump "5/" 1387930325209 @setvar! chiv_has_enough_symbols 1210 elseif ingump "4/" 1387930325211 @setvar! chiv_has_enough_symbols 0212 elseif ingump "3/" 1387930325213 @setvar! chiv_has_enough_symbols 0214 elseif ingump "2/" 1387930325215 @setvar! chiv_has_enough_symbols 0216 elseif ingump "1/" 1387930325217 @setvar! chiv_has_enough_symbols 0218 elseif ingump "0/" 1387930325219 @setvar! chiv_has_enough_symbols 0220 endif221 222 if chiv_has_enough_symbols = 1 and numOne = 1223 if timer chiv_ready > chivCD224 say '[EnemyofOne'225 wait 1000226 settimer chiv_ready 0227 @setvar! numOne 0228 endif229 endif230 endif231 232 233 234endwhile