# This is an automated backup - check out https://outlands.uorazorscripts.com/script/2c5eeed1-f915-421a-8161-2d0886ec3fa1 for latest # Automation by Jaseowns ## Script: Training Musicianship, Discordance and Peacemaking ## Created by: Ledes#5756 ############################################# # Name: Training Musicianship, Discordance and Peacemaking # Author: Guilherme Ledes # Requirements: Lute # Hint: # 0-50 Vendor # 50-75 Target any training NPC at Shelter Island (1915,2633) # 75-100 Target any monster at Prevalia Zoo (1814,1521) if skill 'Peacemaking' = 100 and skill 'Discordance' = 100 overhead 'Congratulations, you finish your training!!!' unsetvar 'bardingTrainingTarget' stop endif if not varexist 'bardingTrainingTarget' overhead 'Select your training bard target' setvar 'bardingTrainingTarget' endif wait 500 if find 'bardingTrainingTarget' ground if skill 'Peacemaking' < 100 overhead 'Peacemaking' skill 'Peacemaking' waitfortarget 1000 if insysmsg 'what instrument shall you play?' targettype '3763' backpack waitfortarget 1000 endif target bardingTrainingTarget endif if insysmsg 'Target cannot be seen' or insysmsg 'That is too far away' unsetvar 'bardingTrainingTarget' overhead 'Chose another target to train' replay endif wait 5150 if skill 'Discordance' < 100 overhead 'Discordance' skill 'Discordance' waitfortarget 1000 if insysmsg 'what instrument shall you play?' targettype '3763' backpack waitfortarget 1000 endif target bardingTrainingTarget endif if insysmsg 'Target cannot be seen' or insysmsg 'That is too far away' unsetvar 'bardingTrainingTarget' overhead 'Chose another target to train' replay endif wait 5150 loop else unsetvar 'bardingTrainingTarget' overhead 'Chose another target to train' replay endif