Take a moongate, chiv gate or dungeon gate as fast as possible If you…
Ultimate Quick Escape through gate M.razor
1# This is an automated backup - check out https://outlands.uorazorscripts.com/script/09ae0dd2-3497-4fa5-b3c2-8bcd2694f942 for latest2# Automation by Jaseowns3## Script: Ultimate Quick Escape through gate (M)4## Created by: Jaseowns#66945#############################################6 7# Quick Escape through Moongate by Jaseowns8# UO Outlands9# Different flavor of https://outlands.uorazorscripts.com/script/3b44493a-da5e-4259-9b6f-25855b2f0eb210# Description:11# Take a moongate, chiv gate or dungeon gate as fast as possible12# If you add a recall home script on line 15, you will recall13# After you take the gate. Check out https://youtu.be/JtWgeyr85uQ14# 15# 04/24/2026 - Added ability to call Dock Script16# 01/17/2023 - Added Grey SSC Moongate17#18 19@setvar! jaseowns_OutOnABoat 020 21if gumpexists 1227367621 or gumpexists 1774462345 or gumpexists 1722920179 or gumpexists 45599062822 @setvar! jaseowns_OutOnABoat 123elseif varexist jaseowns_OurTillerman24 if find jaseowns_OurTillerman ground -1 -1 2025 @setvar! jaseowns_OutOnABoat 126 endif27endif28 29if jaseowns_OutOnABoat = 130 hotkey "Play Script: Boating\Dock"31endif32 33removelist recallScriptList34createlist recallScriptList35// Set a recall script name in this list if you want to recall after taking moongate 36// Check out the livestream for question - https://youtu.be/JtWgeyr85uQ37if name = "Jaseowns" or name = "Jase Owns" or name = "of Time"38 pushlist recallScriptList "___RECALL___"39endif40 41#############42# Player gates43#############44while not gumpexists 3899019871 and findtype "blue moongate" ground 0 1 2 as jGate45 dclick jGate46endwhile47 48if gumpexists 3899019871 and findtype "blue moongate" ground 0 1 2 as jGate49 while gumpexists 3899019871 and findtype "blue moongate" ground 0 1 2 as jGate50 gumpresponse 2 389901987151 wait 20052 endwhile53 stop54endif55 56#############57# Chiv gate58#############59while not gumpexists 3899019871 and findtype 30528 ground 2091 1 1 as jGate60 dclick jGate61endwhile62 63if gumpexists 3899019871 and findtype 30528 ground 2091 1 1 as jGate64 while gumpexists 3899019871 and findtype 30528 ground 2091 1 1 as jGate65 gumpresponse 2 389901987166 wait 20067 endwhile68 stop69endif70 71 72#############73# Town/Dungeon Moongates - yellow, red, death, blue74#############75while not gumpexists 3773199800 and findtype "blue moongate" ground -1 1 2 as jGate76 dclick jGate77endwhile78 79if gumpexists 3773199800 and findtype "blue moongate" ground -1 1 2 as jGate80 while gumpexists 3773199800 and findtype "blue moongate" ground -1 1 2 as jGate81 gumpresponse 2 377319980082 wait 20083 endwhile84 if not dead85 foreach recallScript in recallScriptList86 script recallScript87 endfor88 endif89 stop90endif91 92#############93# Grey Moongates - SSC94#############95while not gumpexists 3899019871 and findtype "moongate" ground -1 -1 2 as jGate96 dclick jGate97endwhile98 99if gumpexists 3899019871 and findtype "moongate" ground -1 -1 2 as jGate100 while gumpexists 3899019871 and findtype "moongate" ground -1 -1 2 as jGate101 gumpresponse 2 3899019871102 wait 200103 endwhile104 stop105endif106 107if findtype "moongate" ground -1 1 12 or findtype "blue moongate" ground -1 1 12 as jGate108 overhead "Move closer!" 34109 wait 50110 replay 111else 112 overhead "No gate nearby!" 34113endif114 115 