guide
Black Goods
Updated Aug 11, 2026
Summary
- Black Goods come in a number of different Rarity Levels, ranging from "Extremely Common" up to "Legendary" rarity
- The Rarity Level of a Black Goods item is randomized, with greater chances of Upgrading to higher levels based on the Creature Difficulty of the creature stolen from
- Players who are Red Hand members of the Thieves Guild also get a 10% bonus to Upgrade chances for Black Goods they acquire from stealing
- Players can Exchange Black Goods for Gold via the Black Market in the Thieves Guild Menu
- Any bonuses players receive towards "Special Loot Drop Rate" also increases the chance that Black Goods received from Pilfering/Mugging creatures will be of higher Rarity levels (this includes Special Loot bonuses coming from Weekly Server Region Bonuses, Guild Favors, Mastery Chain Links, Fortune Aspect Armor, and so on)
- Weekly Scarcity values will randomize each week between 66% and 133% of the "baseline" value for each Rarity Level
- Gold Received from exchanging a Black Good will always be deposited into the player's Bankbox
Black Goods Rarities
| Rarity | Baseline Gold Value |
|---|---|
Extremely Common |
500 Gold |
Very Common |
1000 Gold |
Common |
2500 Gold |
Uncommon |
5000 Gold |
Rare |
10,000 Gold |
Very Rare |
25,000 Gold |
Extremely Rare |
50,000 Gold |
Legendary |
150,000 Gold |
Mentioned in official posts
- patchPATCH: Mouseover Tooltips, Transcribers and Many More QoL UpdatesSep 4, 2026
- patchPATCH: September 23 – Massive Player Vendor and Dungeon Faction Point Updates, Weight Fixes and more!Sep 23, 2024
- patchPATCH: April 4 – Aspect Changes, Chromatic Items & more!Apr 4, 2024
- patchPATCH: Many QoL Updates, Bug Fixes and moreJun 8, 2023
- patchPATCH: New Aspects, Updates and So Much MoreMay 22, 2023
- patchPATCH: January 21 – Factions UpdateJan 21, 2023
