system
Chill Effect
Updated Jun 26, 2026
Mechanics
- A chill effect applied on a target provides bonuses that the source of the effect will receive against the target for 5 minutes.
- Chill effects from the player and their followers are combined together against a target (i.e. will stack and each can use it).
- Chill effects provide a Damage Bonus equal to the Chill Effect amount against a target.
- Chill effects provide a Damage Resistance Bonus equal to half of the Chill effect amount against the target.
- If the player loses or switches out of Frost Aspect equipment, all chill effects that player had applied to the creatures will be cleared.
- The base chill effect cap is 20%.
Example
A player and their followers have a 20% Chill effect applied to a target
- The player and their followers will receive +20% Damage against the target
- The player and their followers will receive +10% Damage Resistance against the target
Sources
- Frost Aspect (PvM Only)
- Tameable creatures that have the Chill Touch, Chilled Charge or Spellchill abilities
Mentioned in official posts
- patchPATCH: Rebalancing, Summoner Revamp, Guild Favors and more!Dec 10, 2024
- patchPATCH: October 17 – Time Dungeon Toys, Many Bug Fixes & MoreOct 17, 2024
- patchPATCH: January 13 – Invasion of HSB, Taming Changes and moreJan 14, 2024
- patchPATCH: August 14 – Taming Overhaul and more!Aug 14, 2023
- patchPATCH: March 1Mar 3, 2019
