guide
Treasure Hunting
Updated Sep 2, 2026
Summary
- Players may find Treasure Maps as loot in various ways
- Treasure Maps come in 8 levels of difficulty
- The difficulty of Creature Spawns of Treasure Map Chests will scale appropriately to the level of each Treasure Map Chest
- There are over 1600 locations a Treasure Map Chest may be located
Decoding a Treasure Map
- Separate a map from a stack and double-click it to open the Treasure Map Menu
- Click the Decode Map button to consume one Explorer's Pack
- Decoding a Treasure Map will require the player to be stationary for 15 seconds
- Decoding a Treasure Map requires Cartography skill, with more skill points required for higher levels
- Once a player Decodes a Treasure Map, it becomes their "Active Map Item" (across their OutlandsID (all characters and accounts)
- An Active Map Item adopts a Red Hue, becomes Blessed, and is now Bound to the character who decoded it
- Once a Treasure Map becomes Active, it will automatically expire and become Abandoned if not completed within 30 minutes for Level 1-7 maps or 60 minutes for a Level 8 (Lore Map)
Hike to Vicinity
- Players can travel via Hiking to a location near the Treasure Map Chest's location by clicking the "Hike to Vicinity" button
- All normal restrictions for Hiking via Atlas Books will apply when using Hike to Vicinity to travel
Navigate to Chest
- Clicking the "Navigate to Chest" button will display a Tracking Arrow that points to the location of the Treasure Map Chest
- Unlike normal Tracking Arrows, this will not display the target coordinates nor display the distance to the destination
Reveal Treasure Chest
- Players can attempt to Reveal the Treasure Map Chest for their map by clicking the "Reveal Chest" button in the Treasure Map Menu
- Attempting to reveal a Treasure Map Chest will require the player to be stationary for 15 seconds and the player must be able to consume 1 Explorer Pack from their backpack upon completion
- If the player moves prior to completion, the action will be cancelled
- Players must be within 3 tiles of the Treasure Map Chest's location in order for the Reveal Chest action to be successful
- When a player successfully digs up a Treasure Chest, a wave of monsters will appear 3-5 seconds after digging up the Chest which must be cleared before the Treasure Chest can be accessed
- If the monsters from the chest have gone missing, players may left-click the chest and choose 'Monsters' to return them to the chest
- Once all spawned creatures are defeated, the chest may now be double-clicked to open, which will generate Loot and change the visual of the chest
Multi Clienting Prevention
- If two or more characters from the same IP address either Bard or Damage creatures spawned from the same Treasure Map Chest within the last 60 seconds, all characters on their IP address will have their Damage Dealt reduced to 1 against creatures from that Treasure Map Chest until 60 seconds pass without any multi-clienting occurring
Looting a Treasure Chest
- Players are unable to snoop/preview Treasure Map Chest contents until all creature spawns are killed
- When a player completes a Treasure Map Chest, they have a (Map Level x 1%) chance to receive a special Treasure Map Chest container as a loot item
Ownership and Experience
- For 2 minutes after defeating the spawned creatures of a Treasure Chest, only the Owner of the Treasure Map is able to open the Treasure Chest to generate the loot
- After 2 minutes any player can 'open' it to generate the loot, but it will remain criminal for players who are not in the same Guild, Party, or Alliance of the Owner of the Treasure Map to do so
- The player who first opens the Treasure Chest will receive Experience for doing so and will use their bonuses to determine any adjustments to Loot for the Treasure Chest (such as those from Aspects, Mastery Chains, Guild Favors, etc)
- If the player is in a Party and has "Share Experience" toggled in their party settings, any Mastery Chain Experience and Aspect Experience they earn will be divided evenly amongst all other members of the party within 50 tiles that also have "Share Experience" toggled
- After it is "opened," any player may loot it
- Any other player not in the Party of the person who dug up the Treasure Chest before this time will perform a criminal act (and turn gray) if they take any items
- If the Owner of the Treasure Map is Alive and within 18 tiles of the Treasure Chest when it is opened, they will get credit for Achievements, Society Jobs, and Server Rank for completion of the Treasure Map
Treasure Map Tome
- Players can purchase Treasure Map Tomes from the Prevalian Merchant or with Achievement Points
- Treasure Map tomes allow players to store Undecoded Treasure Maps
Timer and Limitations
- A player's Active Treasure Map must be Abandoned/Expire or be Completed before they can perform actions on another Map
- Players do not need to be near the chest to abandon it
- Players can only have 1 Active Map Item at a time, which includes any Treasure Maps or Resource Maps (Fishing / Lumber / Ore / Skinning)
- Players cannot use Treasure Maps that are Bound to a character not on their OutlandsID
- Single-clicking an Active Treasure Map will display how much time remains until it expires and who it is current Bound to
- Players can only place undecoded Treasure Maps for sale onto Player Vendors
- Players cannot use the Client/Razor to send scripted Menu/Gump responses to the Treasure Map Menu (this is to prevent potential automation)
