Wild creature
- Hits
- 400
- Melee damage
- 10-20
- Armor
- 25
- Magic resist
- 25
- Wrestling
- 35
- AI
- Melee
- Difficulty
- 3.7
- Gold value
- 37
- Slayer
- Beastial
- Speed
- Slow
- Unique scalar
- 1
Tamed (as a follower)
- Hits
- 200
- Damage
- 32-38
- Armor
- 25
- Magic resist
- 50
- Wrestling
- 55
- Class
- Attack
- Combat style
- Melee
- Poison resist
- 0.33
- Control slots
- 2
- Special resist
- 0.33
- Taming required
- 50
- Underdog scalar
- 1.4
Abilities
- RegenerationPassive
If below 66% hit points, will restore 5% of maximum health (has 15 second cooldown).
