Wild creature
- Hits
- 4000
- Melee damage
- 30-40
- Armor
- 50
- Magic resist
- 25
- Wrestling
- 100
- AI
- Melee
- Difficulty
- 61.6
- Gold value
- 617
- Slayer
- Daemonic
- Speed
- VeryFast
- Unique scalar
- 1.2
Tamed (as a follower)
- Hits
- 350
- Damage
- 36-48
- Armor
- 25
- Magic resist
- 50
- Wrestling
- 80
- Class
- Utility
- Combat style
- Melee
- Poison resist
- 0
- Control slots
- 2
- Special resist
- 0.33
- Taming required
- 120
- Underdog scalar
- 1
Abilities
- EnragePassive
Has a 15% chance on melee attack to increase melee damage by 20% for 30 seconds (cannot stack).
- Frigid BlastCooldown
Fires a projectile at a location up to 6 tiles away, hitting up to 3 targets within 1 tile. Inflicts (DamageMax * 0.75) damage, with the first target hit taking +50% damage. Applies a chill effect of (Control Slots * 2%) for 60 seconds (stacks up to 20%).
