Wild creature
- Hits
- 1500
- Melee damage
- 15-25
- Armor
- 25
- Magic resist
- 100
- Wrestling
- 80
- Parry
- 25
- AI
- Melee
- Difficulty
- 21
- Gold value
- 210
- Slayer
- Elemental
- Speed
- Slow
- Unique scalar
- 1.35
Tamed (as a follower)
- Hits
- 150
- Damage
- 18-22
- Armor
- 25
- Magic resist
- 100
- Wrestling
- 75
- Class
- Utility
- Combat style
- Melee
- Poison resist
- 0.33
- Control slots
- 1
- Special resist
- 0.33
- Taming required
- 100
- Underdog scalar
- 1.114
Abilities
- RegenerationPassive
If below 66% hit points, will restore 5% of maximum health (has 15 second cooldown).
- Elusive FormInnate
Creature has an innate 25 parry skill against melee attacks.
- FlurryCooldown
Fires a projectile at a target up to 6 tiles away, inflicting (DamageMax * 1.3) damage and applying a chill effect of (Control Slots * 2%) for 60 seconds (stacks up to 20%).
