Wild creature
- Hits
- 2000
- Melee damage
- 15-25
- Armor
- 25
- Magic resist
- 25
- Wrestling
- 75
- AI
- Melee
- Difficulty
- 25.5
- Gold value
- 255
- Slayer
- Beastial
- Speed
- Fast
- Unique scalar
- 1.25
Tamed (as a follower)
- Hits
- 150
- Damage
- 16-20
- Armor
- 25
- Magic resist
- 50
- Wrestling
- 60
- Class
- Utility
- Combat style
- Melee
- Poison resist
- 0
- Control slots
- 1
- Special resist
- 0
- Taming required
- 65
- Underdog scalar
- 1.314
Abilities
- Chill TouchPassive
Has a 15% chance on melee attack to inflict (DamageMax * 0.9) damage and apply a chill effect of (Control Slots * 2%) for the next 60 seconds (stacks up to 20%).
- FrenzyPassive
Has a 15% chance on melee attack to increase attack speed by 10% for 30 seconds (cannot stack).
