Patch · Mar 9, 2021
March 9 – Dungeon Flashpoints & Corpse Creek Contest Updates, Hue Fixes and more
Houses
- Fixed an issue that was causing Rural Courtyard house signs to have an incorrect Z-level
- Fixed the Ban Location on the Light Brick and Whitewash Adobe house
Dungeon Hues
- Fixed an issue that was causing some Dungeon Hue loot items to drop as unhued (existing ones should be correctly set to Wilderness Hue 1182)
Storage Shelves
- Fixed an issue where Material Spellbooks coming out of Storage Shelves were displaying as “Magic Spellbooks” instead of their proper material name
Player Stats
- Fixed an issue that was causing the Wrestling skill Charged Spell Chance bonus to not show up correctly in the [Stats page for players
Public Moongates and Dungeon Teleporters
- Players will no longer be allowed to place any Impassable objects on the ground within 4 tiles of a Public Moongate or Dungeon Teleporter (this was previously a staff-enforced rule but had no in game mechanic preventing it)
Boss Spawns
- Fixed an issue that could potentially cause a “double” Boss Spawn
- Fixed an issue that was causing Ocean Mini-Boss and Ocean Bosses to occasionally despawn
Contested Boss Spawns
- When a player leaves the boss room of a Contested Boss (grey zone), they will flag as Orange for 2 minutes to any other player who has set foot in the Boss Room within the last 2 minutes (this is to curb players simply waiting outside a boss room but never venturing inside)
- There is now a 5 minute window after the death of a Contested Boss where the Boss Room will remain a Grey Zone (to give players time to exit the area, rather than immediately turning blue to each other)
- Contested Bosses will now only increase their Hit Points and Damage by 50% of normal when increasing in size due to player damage, compared to normal Bosses
Dungeon FlashPoints
Beacons
- When a player “caps” a Beacon during a Control Tick (happens every 30 seconds) and earns points from it, they and their guild will be guaranteed to earn at least that many points during the next 3 Control Ticks (90 seconds) even when away from beacons, so long as the player stays within the Dungeon Flashpoint Event Region (level 1 of the dungeon) and isn’t hidden or prevented from earning control points at that time
- If a player caps another beacon worth more points during that 90 second period, a new 90 second period will begin with that higher points value guaranteed for them and their guild (and so on)
- This change should allow players to “cap” a beacon, and then spend the next 2 minutes fighting around the dungeon, before needing to return to another beacon to continue earning control points again
Impassable Objects
- Players will now be prevented from dropping Impassable objects in the event area of a Dungeon Flashpoints (level 1 of the dungeon)
Location Names
- Fixed an issue that was causing the Ossuary Dungeon Flashpoint to display as “” blank
Corpse Creek Contest
Beacons
- When a player “caps” a Beacon during a Control Tick (happens every 30 seconds) and earns points from it, they and their guild will be guaranteed to earn at least that many points during the next 3 Control Ticks (90 seconds) even when away from beacons, so long as the player stays within the Corpse Creek Region, isn’t hidden, inside a house, or prevented from earning control points at that time
- If a player caps another beacon worth more points during that 90 second period, a new 90 second period will begin with that higher points value now guaranteed for them and their guild (and so on)
- This change should allow players to “cap” a beacon, and then spend the next 2 minutes seconds fighting in the field, before needing to return to another beacon to continue earning control points again
Impassable Objects
- Players will now be prevented from dropping Impassable objects outside of houses while a Corpse Creek Contest is in progress
Healers
- Fixed the issue that was causing NPC Healers from having no delay on resurrecting people during Corpse Creek Contests (should be 60 second delay)
- We have added 5 new Wandering Healer locations in Corpse Creek on the perimeter of the region for the purposes of resurrecting during Corpse Creek Contests
Current Healer NPC Locations in Corpse Creek
Game systems named in this patch
Found by matching page and creature names in the post. A green mark means that page was updated after this patch was posted, so it may already reflect the change.
- Light Brick and Whitewash Adobearticlewiki edited Mar 2, 2021
- Corpse Creek Contestarticlewiki edited Mar 10, 2026
- Dungeon Flashpointsarticlewiki edited Mar 4, 2026
- Material Spellbooksarticlewiki edited Feb 27, 2023
- Rural Courtyardarticlewiki edited Mar 2, 2021
- Corpse Creekarticlewiki edited Jan 7, 2024
- Player Statsarticlewiki edited Jul 5, 2022
- Moongatesarticlewiki edited Jul 4, 2023
- Wrestlingarticlewiki edited Sep 8, 2026
- Bossesarticlewiki edited Mar 25, 2025
- Housesarticlewiki edited Oct 5, 2022
