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Razor script

Smokebomb

by thisideasucks · 37 lines
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Checks for smokebombs, activates if available and not hidden. The hidden check prevents shadow aspect procs from conflicting with smokebombs most of the time. Script calls another script called Magical Hat Trick if available

Smokebomb.razor
1# This is an automated backup - check out https://outlands.uorazorscripts.com/script/3086d279-64de-46d8-bfd7-fc21388e1c28 for latest2# Automation by Jaseowns3## Script: Smokebomb4## Created by: thisideasucks#05#############################################6 7// Smokebomb8// Checks for smokebombs, activates if available and not hidden.9// The hidden check prevents shadow aspect procs from conflicting10// with smokebombs most of the time.11// Script calls another script called Magical Hat Trick if available12 13// Whether to call Magical Hat Trick script - Set name of your script in Razor on line 2514@setvar! callHatTrick 015 16// Set smokeBombsStart count17@setvar! smokeBombsStart 018if counttype 52149 self as smokeBombs19    @setvar! smokeBombsStart smokeBombs20endif21// Alert if no smokebombs and stop22if counttype 52149 self < 123    overhead "Out of smokebombs!!" 3424    stop25endif26// If not on cooldown and not hidden, use smokebomb27if not cooldown "Smoke Bomb Cooldown" and not hidden28    say "[SmokeBomb"29    wait 20030    if callHatTrick > 031        script "Magical Hat Trick"32    endif33elseif hidden34    overhead "Already hidden" 7835else36    overhead "RUN!!" 3437endif