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system

Hamstring

Updated Jul 30, 2026

Summary

Hamstring Requirements

Players must meet the following requirements to make Hamstring attempts against creatures (PvM) or players (PvP):

PvM Hamstring Requirements

80.0 or higher attacking weapon skill in Dual Wielding, Fencing, Mace Fighting, Swordsmanship, or Wrestling
and meet one of the following conditions;

PvP Hamstring Requirements

80.0 or higher attacking weapon skill in Dual Wielding, Fencing, Mace Fighting, Swordsmanship, or Wrestling
and meet one of the following conditions;

Accessing Hamstring

  • Hamstring is an independent effect and does NOT automatically occur on Disarm attempts
  • Hamstring can be used via the client's "Stun" hotkey, or toggled by using [Hamstring
  • Handling for Hamstring can also be configured in the Paperdoll -> Help -> Commands -> Mechanics tab

Hamstring Toggle Mode Options

  • Use [HamstringUntoggleMode in order to decide how the automatic toggle works
  • Each time you enter this command you will toggle through the following options:
Hamstring mode will now untoggle after successful hamstring attempts.
Hamstring mode will now untoggle after failed hamstring attempts.
Hamstring mode will now untoggle after any hamstring attempts.
Hamstring mode will now never untoggle.

Attempts

  • Similar to Disarm attempts, if Hamstring is toggled for a player, on a missed attack they will not be able to make another Hamstring attempt for 15 seconds
  • Disarm and Hamstring are independent effects and can both be placed onto the same target at the same time (and have both independent cooldowns)
  • On a successful hit when Hamstring is toggled, a player will have a cooldown of 30-53 seconds (100-25 dex) before they may make another Hamstring attempt to any target
  • Once hamstrung, a player or creature cannot be affected by another hamstring effect for another 30 seconds

PvM

  • When a creature is hit by a Hamstring effect, they will be Entangled for 6 seconds (cannot move, but may still do melee attacks, spells, and abilities)
  • Hamstring effects applied to players from creatures has a 2 second duration

PvP

  • When a player is hit by a Hamstring effect, they will be reduced to 0 Stamina for 3 seconds (forcing them to walk), after which their stamina will return to its previous amount
  • When an attacker applies Hamstring during an Organized PvP Activity, and has 80 or more Raw Dexterity they have a chance to inflict a Battle Hamstring

Mentioned in official posts