skill
Anatomy
Updated Apr 17, 2026
Description
- Anatomy increases the damage dealt with weapons, provides a bonus to swing speed, and increases the amount healed with bandages through the Healing skill. At 60 skill or higher for Anatomy and Healing players can attempt to cure poison with bandages, and at 80 or higher skill in each can attempt to resurrect dead players. Also provides damage resistance to bleed or disease effects on the player.
Healing Interaction
- Minimum Anatomy skill of 60 is required for bandage cure attempts
- Minimum Anatomy skill of 80 is required for bandage resurrection attempts
- Players with 100 Healing and at least 80 Anatomy will always have 100% chance to resurrect their target with bandages
- Bandage Healing Amounts are ((Healing Skill / 100) * ((Random Value of 40 to 60) * (1 + (0.2 * Anatomy Skill / 100))))
Combat Impact
Offensive Bonuses
| Weapon Type | Increased Damage Each Swing |
|---|---|
| Melee/Archery | Base Weapon Damage * (20% * (Anatomy Skill / 100)) |
- Read more about Base Weapon Damage
- The above bonuses are core damage modifiers, and are not subject to the 20% SDi cap in PvP
- Players who have at least 2 different skills above 80 between Anatomy, Arms Lore, Forensic Evaluation, Tracking, and/or Wrestling can make Hamstring attempts
- Increases a player's Weapon Finisher chance by (100% * (Anatomy Skill / 100)) of normal (PvM only)
- Increases a player's Swing Speed bonus by (5% * (Anatomy Skill / 100)) (PvM only)
Defensive Bonuses
- Provides a (25% * (Anatomy Skill / 100)) reduction to Bleed and Disease damage taken
- Provides a (50% * (Anatomy Skill / 100)) chance to ignore bandage slips caused by Creatures
Training
| Skill | Activity |
|---|---|
| 0-50 | Train from NPC |
| 50-80 | Passively by Healing or Melee Combat in the New Player Dungeon |
| 80-100 | Passively by Healing or Melee Combat |
Mentioned in official posts
- patchPATCH: June 30 – Codex Progression Update, Bug Fixes and moreJul 1, 2022
- patchPATCH: March 15 – Town Struggle ELO, Bug Fixes…May 17, 2022
- patchPATCH: June 29 – New Prevalian Merchant Items, New Points of Interest, Aspect Gear Updates and much much more!Jun 30, 2020
- patchPATCH: May 18 – Strangelands Updates and Bug FixesMay 18, 2020
- patchPATCH: Test Center Ship Overhaul FeaturesApr 26, 2020
- patchPATCH: April 2 – Shimmer Equinox, New Town Struggle Locations, Animal Behavior Settings and more!Apr 4, 2020
